ð ðµð®ðð² ð¿ðð» ðµð² ð±ð²ðºð¼ð ððµð¶ð ðð²ð®ð¿. ðð²ð¿ð² ð®ð¿ð² 5 ðð²ð»ðð²ð»ð°ð²ð ððµð®ð ð¸ð¶ð¹ð¹ ðºð¼ðºð²ð»ðððº ð¶ðºðºð²ð±ð¶ð®ðð¹ð. Iâve said every single one of these. And lost deals because of it. When I started as an AE, I thought demos were about ðªð®ð±ð³ð¦ð´ð´ðªð¯ð¨ people. So Iâd over-explain. Show too much. Talk way too fast. Now? I treat demos like conversationsânot performances. ðð²ð¿ð² ð®ð¿ð² ð± ð¹ð¶ð»ð²ð ðð¼ð ððµð¼ðð¹ð± ð°ðð ð¶ðºðºð²ð±ð¶ð®ðð²ð¹ðâð®ð»ð± ððµð®ð ðð¼ ðð®ð ð¶ð»ððð²ð®ð±: ð. âðð²ð ðºð² ð¾ðð¶ð°ð¸ð¹ð ððµð¼ð ðð¼ð ð²ðð²ð¿ðððµð¶ð»ð´ ð¼ðð¿ ðð¼ð¼ð¹ ð°ð®ð» ð±ð¼â¦â Why itâs bad: Itâs not about ð¦ð·ð¦ð³ðºðµð©ðªð¯ð¨. Itâs about ð¸ð©ð¢ðµ ð®ð¢ðµðµð¦ð³ð´ ðµð° ðµð©ð¦ð®. Say this instead: âð ð°ð¶ ð®ð¦ð¯ðµðªð°ð¯ð¦ð¥ [ð±ð¢ðªð¯]âðð¦ðµâð´ ð´ðµð¢ð³ðµ ðµð©ð¦ð³ð¦.â ð®. âð§ðµð¶ð ð³ð²ð®ððð¿ð² ð¶ð ððð½ð²ð¿ ð°ð¼ð¼ð¹âðð¼ðâð¿ð² ð´ð¼ð¶ð»ð´ ðð¼ ð¹ð¼ðð² ð¶ð.â Why itâs bad: You donât know that. Focus on value, not hype. Say this instead: âðð¶ð³ ð¤ð¶ð´ðµð°ð®ð¦ð³ð´ ðªð¯ [ðªð¯ð¥ð¶ð´ðµð³ðº] ð¶ð´ð¦ ðµð©ðªð´ ðµð° [ð°ð¶ðµð¤ð°ð®ð¦]. ðð°ð¶ðð¥ ðµð©ð¢ðµ ð©ð¦ðð± ðºð°ð¶ð³ ðµð¦ð¢ð® ðµð°ð°?â ð¯. âð¬ð¼ð ð°ð®ð» ð®ððð¼ðºð®ðð² ð²ðð²ð¿ðððµð¶ð»ð´ ðð¶ððµ ð·ððð ð® ð³ð²ð ð°ð¹ð¶ð°ð¸ð!â Why itâs bad: Vague. Sounds like a pitch, not a solution. Say this instead: âðð©ðªð´ ð¢ð¶ðµð°ð®ð¢ðµðªð°ð¯ ð´ð¢ð·ð¦ð¥ ð¢ ð´ðªð®ðªðð¢ð³ ðµð¦ð¢ð® 6+ ð©ð°ð¶ð³ð´/ð¸ð¦ð¦ð¬. ðð¦ðµ ð®ð¦ ð´ð©ð°ð¸ ðºð°ð¶ ð©ð°ð¸.â ð°. âðð¼ ðð¼ð ðµð®ðð² ð®ð»ð ð¾ðð²ððð¶ð¼ð»ð?â Why itâs bad: It puts all the pressure on them. Often leads to silence. Say this instead: âðð°ð¸ ð¥ð°ð¦ð´ ðµð©ðªð´ ð¤ð°ð®ð±ð¢ð³ð¦ ðµð° ð©ð°ð¸ ðºð°ð¶âð³ð¦ ð©ð¢ð¯ð¥ððªð¯ð¨ ðªðµ ðµð°ð¥ð¢ðº?â ð±. âðð²ð ðºð² ð¸ð»ð¼ð ððµð®ð ðð¼ð ððµð¶ð»ð¸.â Why itâs bad: Passive = no next step. Say this instead: âðð§ ðµð©ðªð´ ð´ð°ðð·ð¦ð´ ð¸ð©ð¢ðµ ð¸ð¦ ð¥ðªð´ð¤ð¶ð´ð´ð¦ð¥, ð¸ð°ð¶ðð¥ ðªðµ ð®ð¢ð¬ð¦ ð´ð¦ð¯ð´ð¦ ðµð° ð¦ð¹ð±ðð°ð³ð¦ ð±ð³ðªð¤ðªð¯ð¨ ð¯ð¦ð¹ðµ ð¸ð¦ð¦ð¬ ð¸ðªðµð© ðºð°ð¶ð³ ðµð¦ð¢ð®?â ð§ðµð² ð¿ð²ððð¹ð: â More engaged prospects â Clearer business value â Higher conversion to next step ð ð ðð®ð¸ð²: Good demos donât wow. They align, simplify, and move the deal forward. Whatâs one demo mistake youâve stopped makingâand what did you say instead? ð£ð¦. I share my demo prep in the comment below. #sdr #ae #coldcalling SDRs of Germany
Writing Engaging Content for Webinars
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Your demo is the reason you're losing deals And it has nothing to do with your product. After sitting through 200+ sales demos last year, I've identified the pattern that separates winning presentations from forgettable ones. It's not about features. It's not about benefits. It's about sequence. Most demos follow this deadly structure: 1ï¸â£ Company overview 2ï¸â£ Product walkthrough 3ï¸â£ Feature deep-dive 4ï¸â£ Pricing discussion 5ï¸â£ Next steps This is exactly backwards. Your prospect doesn't care about your company story. They care about their problem. They don't want to see every feature. They want to see outcomes. Here's the demo structure that actually converts: â³ Start with their outcome "Based on our conversation, you mentioned needing to reduce customer churn by 15% this year. Let me show you exactly how this would work for your situation." â³ Show their scenario Use their data, their use case, their terminology. Make it feel like they're already using your solution. â³ Focus on 2-3 key capabilities The ones that directly impact their stated priorities. Skip everything else. â³ Handle objections proactively Address the concerns they mentioned in discovery before they have to ask. â³ End with clear next steps Not "Do you have any questions?" but "Based on what you've seen, what would need to happen for you to move forward?" The best demos don't feel like demos. They feel like problem-solving sessions where your product happens to be the solution. Subscribe to our Innovative Seller channel where we post bi-weekly videos on sales strategies like this ð
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I was halfway into a demo with a couple of Directors. Their eyes shifted and posture slouched. I'd lost them. But kept goingâwalking them through one feature after another. Realized they weren't engaged because I hadnât earned their attention. I was dumping features without connecting them to the problem they were trying to solve. Thatâs one example, but it's how my demos used to go ð Deals stalled. Win rates dropped. ................................................................. That's until I switched to a simple 5-step framework for presenting features on demos, which changed everything. The key difference, leading with the problem: 1. Frame the problem âLinda, you said itâs a pretty tedious process for your team to keep track of all your marketing campaigns for the month. The data is spread across a dozen spreadsheets, google docs, and emails.â ⢠call out the problem ⢠no product jargon ⢠no buzzwords 2. Talk through the use case âSo, when the business comes to you for a new product launch, you need to quickly start planning the campaigns. Which can be difficult given everything is scattered. You have to call sporadic team meetings to get updates, leading to product delays and potential lost revenue.â ⢠you've uncover the use case via discovery ⢠talk through how theyâre getting the job done today 3. Show the feature âLet me show you how you can see all of this in one place and how you can cut your current process from 10 steps down to 3.â ⢠walk through the feature ⢠be crystal clear about what theyâre seeing ⢠it's your prospectâs 1st time seeing it, but your 100th 4. Articulate the outcome âThis will help you launch your marketing campaigns 2.5x faster, meeting the businessâ product launch dates.â ⢠execs care about business outcomes ⢠clearly state what it could look like with this capability 5. Ask a question âHow do you see your team using this capability to solve for [X problem]?â ⢠keep your prospect engaged throughout ⢠lock in those micro-closes â¦â¦â¦â¦â¦â¦â¦â¦â¦â¦â¦â¦â¦â¦....... Have intention and purpose in your demos. Donât be a feature dumper.
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I write a handful of BOFU content, and hereâs what Iâve come to understand: ð The end goal isnât to sell the product. Itâs to sell certainty. We often obsess over tweaking headlines, buttons, layout, and bounce rates. But the real reason most deals stall isnât in your page structure. ð¡Itâs in your buyerâs psychology. Your buyer has options. Theyâve read your blog. Theyâve watched the demo. And maybe even joined a webinar. ðµð« But the final decision doesn't come down to 'best features'; it comes down to âwhat theyâre afraid of.' And that fear doesnât live on your site. It lives in Slack threads, email forwards, and internal conversations youâll never hear. Hereâs what it sounds like: ð§ âHow painful will migration be?â ð§ âWill this tool make our lives easier, or create more work?â ð§ âCan I really justify this cost to finance?â You can't solve this with a better H1 or more scroll depth ð. You solve it by creating content that gives buyers the confidence to move forward. Letâs look at two companies doing this well: ð¹ Navattic (Interactive Demo Platform) They know buyers donât want a passive video. They want to feel what itâs like to use the tool before they even talk to sales. So Navattic embeds interactive product demos directly into their BOFU pages: No email gate. No click-through. Just âHere, try this for yourself.â ð¯ Itâs about giving the buyer control, which lowers friction instantly. ð¹ Ramp (Corporate Spend Management) Ramp understands that finance leaders are naturally skeptical. So instead of just âtellingâ them it saves money, they show a Savings Calculator and offer side-by-side spending comparisons across competitors. Even better, their BOFU content includes a weekly column called âAsk an Accountantâ where SMB customers submit questions and get answers from the companyâs resident accountant. ð¯ Thatâs how you reduce friction: by removing imagination and inserting evidence. Now, how do you actually fix friction in your content? ð¡Simple: Stop obsessing over whatâs visible on the page. And start addressing whatâs invisible in the buyerâs mind. Hereâs what that looks like in practice: 1ï¸â£ Address the unspoken fears, not just the obvious ones ð¬ Obvious: âDoes your product do X?â ð¡ Unspoken: âIf I push this, will my team also understand its value?â â Add quotes from customers who had the same fear â Show post-sale support, onboarding timelines, and team-wide adoption stories â Include video clips from internal champions at your customer orgs 2ï¸â£ Show, donât say, but be strategic with what you show Donât just say âseamless integration.â ð¸ Show the actual integration interface. ð¸ Show whatâs required during onboarding. ð¸ Show what a real account looks like on day 1, 7, and 30. ð¯ Visual proof calms nervous buyers. ð£ï¸ Remember, your aim here is simply to give them something they can use to fight for your product internally and win.
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Engagement goes beyond information and design. It comes from keeping learners in a consistent learning GROOVE. Think of a great song - it doesn't work if it's all climax or all verse. A good producer knows when to build tension, when to drop it, when to keep you moving. Your course needs that same rhythm. Three things drive engagement: clear content, good design, and easy navigation. But there's a fourth thing most people miss. Groove. It's the pulse underneath everything. The pattern that keeps learners' brains alert and interestedâwithout burning them out. Groove is rhythm. It's switching between different types of mental work. A learner's brain can't stay focused at full intensity for an hour straight. It needs to breathe. Too much relaxation and they zone out. Too much pressure and they crash. Three Rules for Building Groove 1. Switch Between Hard and Easy Hard â Easy â Hard â Easy. After a tough explanation, give a practical example. After the example, ask a question. After the question, a small exercise. After the exercise, time to reflect. This switching keeps the brain active. It doesn't get bored, but it also doesn't overload. 2. Use Repeating Patterns Quick check-ins. Questions to think about. "Pause and think" moments. Fast facts. Repetition isn't boringâit's comforting. The learner starts to expect the rhythm, and that predictability helps their brain stay relaxed but alert. The groove becomes familiar. The groove becomes trustworthy. 3. Use Contrast Don't let the format, speed, or amount of information become the same. Change things on purpose. Video, then text. Long form, then short. Dense, then simple. Lots of visuals, then clean space. Contrast isn't chaos. It's the difference between a groove that works and one that just sits there. A 15-Minute Groove (Example) A smooth 15-minute lesson can look like this: Entry Reflection (30 sec) Why It Matters â Expert Video (2 min) Lesson Goals (30 sec) Core Idea â Short Text (1 min) Concept Explainer â Video (2â3 min) Mini Article / Carousel (2â3 min) Application Cases (2 min) Quiz or Mini Simulation (2 min) Wrap Up (1 min) That's 15 minutes. Not boring. Not rushed. Groove. Build 10â12 lessons with this rhythm, and something shifts. Learners stop fighting the course. They move through it. The rhythm carries them. Ask yourself: Does your course have a pulse? Or does it just exist?
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99% of product demos are forgettable or painful, and "Demo" has become a moniker for all things sales. A great demo goes beyond the âfeature tourâ and can make or break a deal. After thousands of demos as a founder, CEO, and investor, I studied great communicators, demo structures, audience reactions, and tailored messaging for different personas. I did a deep dive into every detail and deconstructed the entire process. Here goes... ⨠A great demo requires understanding how the brain processes information to keep your audience engaged from start to finish. ⨠A great demo is about showing HOW buyers can use your product to solve their specific problems. Simple, but not easy! ⨠There is no longer a one-size-fits-all demo. You need to understand each of the four components of a demo: stage, giver, receiver, and demo type. ⨠I decoded eight different types of demos. The key is to create solid building blocks you can assemble depending on the stage of the buyerâs journey, the giver, and the receiver. In my article, I provide a thorough guide on how to structure a great demo with a downloadable checklist. Creating winning demos requires patience and practice. Train your teams thoroughly and have them practice until they master the technique. As your product evolves and new features are released, continuously adjust the demo and ensure your teams stay proficient. Iâd love to hear your thoughts on demo experiences, whether as a giver or receiver. Please comment if I missed something here. But just donât take my word for it. I interviewed law firms' MPs, EDs, CFOs, CIOs, and legal department decision-makers. In the coming days, you can hear directly from them about what they like and dislike in product demos. Want to dive deeper? ð https://lnkd.in/eWNQVsYZ Never miss an update! ð https://lnkd.in/ejyes8wy #LegalTech #Enterprise #B2B #ProductDemos #SalesStrategy #DemoTips #BusinessGrowth #Entrepreneurship #BUILDLEGALTECH
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Spent 40 min with one of the best founders I know yesterday (heâs personally selling all their deals himself right now). Entire convo focused on what to SAY during a demo (most sellers actually have no idea): ðð¨ð¬ð ððð¦ð¨ð¬ ð¬ð¨ð®ð§ð ð¥ð¢ð¤ð ðð¡ð¢ð¬: âwe can do this⦠and we can do this⦠and we can do this⦠any questions?... and we can do thisâ¦â Great demos use features and functionality as *validation* that the platform can deliver the customerâs desired results (and solve the challenges currently blocking them). You want the customer thinking about buying the result, and the solution to the problem, not the features themselves. To do this effectively, before you talk about any feature, you want to contextualize it with the outcomes and challenges that matter to the customer (that you learned in discovery). For example, ð ð¨ð¨ð ððð¦ð¨ð¬ ð¬ð¨ð®ð§ð ð¥ð¢ð¤ð ðð¡ð¢ð¬: âso of course the main thing you guys are working towards is [outcome] and one of the biggest issues is that right now [challenge] so what I want to show you is how we [solve challenge] that should directly result in [outcome]â ðð« ðð¡ð¢ð¬: âanother thing I want to show you as we think about the issue the team is having with [challenge] is how we [solve challenge] which immediately start to free up your reps to be able to do more [whatever] which should then translate directly into more [outcome]â Think of yourself like a teacher. Youâre helping the customer learn the relationship between your functionality and the results they want/the challenges they want to solve. Anything you swear by that helps you lead more impactful and engaging demos that I might be interested in?
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I'm coming up on three years at Storylane soon. But I still see so many demos that feel like tutorials - "Click here, click that, here's a button, here's a menu" â instead of a product story. Here's how to turn your interactive demo from a walkthrough into a product story that actually converts way better: 1/ Use an intro card. Most demos throw visitors straight into the product with no context. A lot of buyers have never seen an interactive demo before â they don't know what they're supposed to do. An intro card fixes that. Tell them who it's for, what they'll see, and why it matters. Use an image or GIF, not just text. Change the button from "Start Demo" to something like "See how [persona] solves [problem]." 2/ Give it a three-act structure. Act 1: Frame the problem and persona. Act 2: Walk through a real workflow - not a feature list, but how someone actually uses the product to get a result. Act 3: Close with an outcome and a clear next step. Without this shape, a demo feels like opening a book to a random chapter. 3/ Make transitions feel real. Don't jump straight from an action to a result - it feels staged. Show the in-between: a loading state, a one-liner like "Generating your report..." That small detail - user did something â system responded â result appeared - is what makes the product feel real. 4/ Break long demos into chapters. More than 12 steps in a single flow and you're losing people. Break it into chapters by use case or persona, 5â10 steps each. Better yet, let buyers pick which chapters matter to them upfront - someone who only cares about reporting shouldn't have to sit through your onboarding flow. 5/ Add pattern interrupts every 3â4 steps. A demo that's just screenshots for 10â15 minutes will lose people no matter how good the product is. Break the pattern - a short voiceover, a zoom-in, a GIF, or a text field they fill in before moving forward. Small interrupts reset attention and show up directly in completion rates. 6/ Write conversationally. Your tooltip copy shouldn't read like a user manual. Not: "Click the Reports tab to access the reporting module." But: "Let's pull up your team's performance - you'll see exactly who's on track and who needs help." A CMO cares about outcomes. An engineer cares about how it works. Write for the persona, not the product. 7/ Gate at the aha moment, not the front door. Putting a lead form on Step 1 is like asking for someone's number before you've said hello. Move it to right after the moment they think "I want to see where this goes" - usually steps 4â6 or chapter 2. People who fill it out there have already seen real value. Lead quality goes up, drop-off goes down. Less tutorial. More product story.
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When youâre demoing your product, put yourself in the shoes of the user. Even if it means showing something that isnât your product. Demos are one of those things that followed me from the world of product to venture. I went from being the one demoing to watching hundreds of other people demo to me. I see people make the same mistake every day: walking through every screen of the product to show what each button does. Personally, I think thatâs a missed opportunity, whether youâre demoing to a potential customer or an investor. Hereâs how I think about demoing: - Set the stage by describing who the user is, and what their main goals and problems are. Start with a specific task the user is trying to accomplish. - Then walk through their workflow today: you want to illustrate the point of friction in a way that either feels relatable (to a customer) or shocking (to an investor). This works well even when you do a clearly abridged version. - Enter: your product. You show how much time, money, and effort users save. This is a good time to mention how much it helps the overall companyâs initiatives too. If you go in with this approach, you get to say things like: - âYou might be wonderingâ¦â which answers questions before people ask them. - âYou know when [XYZ annoying things happen]...â which shows you know their struggle. - âThis was my least favorite thing to do when I was a â¦â shows you have real, hard-fought user empathy. Refocus your demos around the user, and youâll see a better reaction from everyone you show it to.
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Sellers - stop giving webinars and start running Demos. So many AEs run demos like webinars. One-sided, feature dumps that lose the prospect fast. Great demos arenât a presentation; theyâre a conversation. It makes the prospect feel like theyâre already solving their problem. Hereâs how to use psychology to make that happen: 1ï¸â£ Spark Curiosity â People pay attention when thereâs a knowledge gap. Instead of jumping into features, start with a question: âHow are you handling [pain point] today?â or âWhat happens when [problem] breaks?â This gets them thinking and wanting a solution. I call this âsetting the tableâ. Start with a pain recap, dig deeper, then tell them what youâre going to show them to solve it. 2ï¸â£ Make Them Own It â The endowment effect says people value things more when they feel ownership. Instead of just clicking through, ask: âIf this were your dashboard, whatâs the first thing youâd check?â Now theyâre imagining using it before they even buy. These are 𥷠3ï¸â£ Pain First, Solution Second â Loss aversion is real. Reinforce the pain before showing the fix: âThis takes your team 3 hours right now. What if it took 3 minutes?â That contrast hits harder than any feature list. 4ï¸â£ Drive Engagement & Validate Value â Demos shouldnât be passive. Ask questions that make them process the impact: âHow would this fit into your workflow?â âOn a scale of 1-10, how valuable is this for your team?â âWhatâs the biggest impact you see?â If they say it, they believe it. 5ï¸â£Social Proof Wins â Nobody wants to be the only one taking a risk. Drop in proof: â[Big name company] had this exact problem. Now they [outcome].â Makes buying feel inevitable. 6ï¸â£ Themes â People wonât remember every feature, integration, or workflow you show. In fact theyâll probably forget more than 70% of the whole demo. Thatâs why you need to reinforce themes. Bring up 10+ times how this will save them time. Theyâll remember that. A great demo isnât a lecture. Itâs a two-way engaging conversation that makes the prospect feel like theyâre already using your product. Do that, and youâll close more deals.