Thursday November 9, 2006
Wednesday November 8, 2006
Tuesday November 7, 2006
Monday November 6, 2006
Sunday November 5, 2006
Talking about Tony
We catch up with Dave McKenna, scriptwriter behind Scarface: the World is Yours.
Thursday November 2, 2006
Wednesday November 1, 2006
Get to Know the GDC
By default, the Game Developers Conference is now the biggest videogame conference in North America.
Tuesday October 31, 2006
Friday October 27, 2006
Thursday October 26, 2006
Michael McCann Interview
Splinter Cell: Double Agent composer reveals the secrets to creating a compelling in-game score.
Tuesday October 24, 2006
Monday October 23, 2006
Friday October 20, 2006
Blog: One Down, One to Go
F.E.A.R. Producer Tim Hall bids us a fond farewell as production on F.E.A.R. Extraction Point wraps up.
Thursday October 19, 2006
Tuesday October 17, 2006
Videogames on TV
We look at the sudden rise in videogames like World of Warcraft and Call of Duty showing up on the small screen.
Monday October 16, 2006
Blog: Full Speed Features
Producer Tim Hall talks about running on full speed to implement the new features in F.E.A.R. Extraction Point.
Thursday October 12, 2006
Wednesday October 11, 2006
Into the Maelstrom
Codemasters is hoping the three campaigns in their next RTS will strike players with all the fury of the game's namesake.
Tuesday October 10, 2006
Monday October 9, 2006
Blog: Welcome!
Sierra Entertainment's Rob Loftus welcomes us to the new F.E.A.R. blog
Friday October 6, 2006