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Zu Online Interview - Part 2
We wind up our extensive query session by asking about items, non-combat activities, quests, community and more

Dungeon Explorer: Warriors of Ancient Arts Peek #1
The Big Bang Arts in the PSP version of Hudson's game
Jumpgate Evolution Interview - Part 2
The combat system, enemies, missions et al in NetDevil's game
Silkroad Online Media #4
A quartet of new pets debuting today in Joymax' game
Dragonlance: Dragons of Autumn Twilight Journal #4
Tracy Hickman on the path from the initial idea to the movie
Jonric's Journal #2
Three news items that caught my attention last week
 
 
Dungeon Explorer: Warriors of Ancient Arts Peek #1
The Big Bang Arts in the PSP version of Hudson's game
Jumpgate Evolution Interview - Part 2
The combat system, enemies, missions et al in NetDevil's game
Silkroad Online Media #4
A quartet of new pets debuting today in Joymax' game
Dragonlance: Dragons of Autumn Twilight Journal #4
Tracy Hickman on the path from the initial idea to the movie
Jonric's Journal #2
Three news items that caught my attention last week

Most recent features Fri. 11:30am EST
The Chosen: Well of Souls Wrap Report
The team leader at Rebelmind looks back at the horror-themed action RPG that shipped in North America last fall

Latest Journal
Jonric's Journal #2
Jan 14 - Three news items that caught my attention last week - Empire of Sports, Outspark, online world Emmy winners

Coming Soon
Angels Online Interview
Now live in North America, developer UserJoy's lighthearted, anime-styled take on the theme of seraphs vs. devils

Elf Online Interview
Coming soon from developer Wonderzone and publisher Happymmo, a free to play title in a cartoon-inspired world
The Chosen: Well of Souls Wrap Report
The team leader at Rebelmind looks back at the horror-themed action RPG that shipped in North America last fall
Zu Online Interview - Part 2
We wind up our extensive query session by asking about items, non-combat activities, quests, community and more
Dungeon Explorer: Warriors of Ancient Arts Peek #1
We learn about the Big Bang Arts feature in the PSP version of Hudson's return to a classic action RPG franchise
Jumpgate Evolution Interview - Part 2
The combat system, enemies, missions, the consequences of defeat et al as we wrap up our look at NetDevil's game
Silkroad Online Media #4
We check out a quartet of pets that are debuting today as cash shop items in Joymax' massively multiplayer offering
Dragonlance: Dragons of Autumn Twilight Journal #4
Tracy Hickman on the journey from the initial idea for the property to the animated movie being released tomorrow
Jonric's Journal #2
Three news items that caught my attention last week - Empire of Sports, Outspark, online world Emmy winners
World in Conflict Wrap Report
Massive presents a candid self-evaluation of its acclaimed real-time strategy release in an alternate Cold War setting
Dragonlance: Dragons of Autumn Twilight Journal #3
Margaret Weis returns with some thoughts on adapting the famed book to the silver screen, and previous attempts
Zu Online Interview - Part 1
Onwind Digital's stylish, colorful persistent state project based on a variety of Chinese cultural elements and themes
Dragonlance: Dragons of Autumn Twilight Journal #2
Celebrated author Margaret Weis on writing the novel plus the first online glimpse of Keifer Sutherland as Raistlin
Pirates of the Burning Sea Pre-Launch View
Flying Lab Software's intriguing age of sail online world, now live for would-be swashbucklers who pre-ordered
The Chosen: Well of Souls Wrap Report
The team leader at Rebelmind looks back at the horror-themed action RPG that shipped in North America last fall
Zu Online Interview - Part 2
We wind up our extensive query session by asking about items, non-combat activities, quests, community and more
Dungeon Explorer: Warriors of Ancient Arts Peek #1
We learn about the Big Bang Arts feature in the PSP version of Hudson's return to a classic action RPG franchise
Jumpgate Evolution Interview - Part 2
The combat system, enemies, missions, the consequences of defeat et al as we wrap up our look at NetDevil's game
Silkroad Online Media #4
We check out a quartet of pets that are debuting today as cash shop items in Joymax' massively multiplayer offering
Dragonlance: Dragons of Autumn Twilight Journal #4
Tracy Hickman on the journey from the initial idea for the property to the animated movie being released tomorrow
Jonric's Journal #2
yadda yadda
World in Conflict Wrap Report
Massive presents a candid self-evaluation of its acclaimed real-time strategy release in an alternate Cold War setting
Dragonlance: Dragons of Autumn Twilight Journal #3
Margaret Weis returns with some thoughts on adapting the famed book to the silver screen, and previous attempts
Zu Online Interview - Part 1
Onwind Digital's stylish, colorful persistent state project based on a variety of Chinese cultural elements and themes
Dragonlance: Dragons of Autumn Twilight Journal #2
Celebrated author Margaret Weis on writing the novel plus the first online glimpse of Keifer Sutherland as Raistlin
Pirates of the Burning Sea Pre-Launch View
Flying Lab Software's intriguing age of sail online world, now live for would-be swashbucklers who pre-ordered
Dungeon Explorer: Warriors of Ancient Arts Interview
Hudson tells us about bringing back a classic property with two different versions for the PSP and DS platforms
Jumpgate Evolution Interview - Part 1
Hermann Peterscheck on NetDevil's new iteration of its long-running massively multiplayer space combat offering
Pirates of the Caribbean Online Wrap Report
Mike Goslin discusses Disney Online's recent release aimed at a wide audience from fans of the movies to gamers
PT Boats: Knights of the Sea Peek #2
We learn about German torpedo boats and a mission in Akella's game that shows their value against larger vessels
The Dark Eye: Drakensang Update Interview
We question the project leader about the status of Radon Labs' RPG based on Germany's foremost tabletop property
Manga Fighter Peek #1
OnNet talks about the fit between its upcoming massively multiplayer shooter and the teenaged audience segment
Dragonlance: Dragons of Autumn Twilight Journal #1
Co-Executive Producer Cindi Rice on the process of bringing the noted D&D; property to the animated film medium
Silkroad Online Media #3
Joymax sends several images of new Devil Wings that give players' avatars a demonic look plus various bonuses
Kwari Diary #3
The Lead Programmer at Micro Forte offers his perspective on the unique challenges of a shooter played for money
City of Abandoned Ships Interview
We get the chance to inquire about Seaward's RPG that casts you in the role of a pirate in naval and land action
Avencast: Rise of the Mage Wrap Report
Two ClockStone team members discuss their recent action RPG, what went into its creation, and what they learned
Richard Garriott's Tabula Rasa Peek #4
Maligo Tower, an interesting place in NCsoft's online world that was inspired by the theme of two worlds colliding
Stargate Worlds Diary #3
A new segment from Cheyenne Mountain on more of the creative thinking underlying the title's storytelling element
Kwari Diary #2
The Lead Designer discusses how cash for hits impacts the design of the online shooter and the way people play it
PT Boats: Knights of the Sea Peek #1
Akella provides a look at the gameplay dynamics in its tactical action title mixing simulation and real-time strategy
Secret of the Solstice Interview
DnC's massively multiplayer game in which players battle a tyrant, coming soon from regional publisher Outspark
RF Online Status Interview - December 2007
Following its recent shift to free to play, we check in on Codemasters' regional version of developer CCR's game
Richard Garriott's Tabula Rasa Peek #3
The creative process behind the Crimson Cauldron Brann Wormhole Facility in NCsoft's persistent state offering
MapleStory In-Game Brand Placement Q&A;
We ask regional publisher Nexon's Min Kim about the new program with virtual stores for 7-Eleven, Best Buy et al
Earth Eternal Update Interview
Team leader Matt Mihaly on the status of Sparkplay's persistent state project featuring 16 anthropomorphic races
Neverwinter Nights 2: Mysteries of Westgate Diary #1
Ossian Studios' introduces its title featuring a non-linear campaign, new companions, a sewer tile set and more
Luminary: Rise of the GoonZu Interview
The recently launched North American version of Ndoors' online world featuring economic and political elements
Fallout Memories
A decade after Interplay shipped the 1997 RPG of the year, some developers reflect on the post-apocalyptic property
Richard Garriott's Tabula Rasa Peek #2
Concept Artist Chris Anderson on how he created the look for a huge robot assembly area in NCsoft's online game
Stargate Worlds Diary #2
The Creative Director on Cheyenne Mountain's online project discusses scenes and their role in conveying a story
Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness Interview
From Gabe, Tycho and developer Hothead Games, an impending episodic game based on the hugely popular comics
Fantasy Wars Interview
An in-depth examination of 1C: Ino-Co's recent release, a turn-based strategy title incorporating RPG elements
Vince Desi's Goin' Postal #2
The head of indie studio Running With Scissors serves up his feelings on the growth of game industry trade shows

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Complete Winners List


World in Conflict Wrap Report
Massive's candid self-evaluation of its noted strategy title

Dragonlance: Dragons of Autumn Twilight Journal #3
Margaret Weis on adapting the book to the silver screen

Zu Online Interview - Part 1
Onwind Digital's stylish, colorful persistent state project based on a variety of Chinese cultural elements and themes

Dragonlance: Dragons of Autumn Twilight Journal #2
Celebrated author Margaret Weis on writing the novel

Pirates of the Caribbean Online Wrap Report
Disney Online's recent release aimed at a wide audience







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