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Planet Half-Life Home | Counter-Strike Planet Half-Life

Counter-Strike, the world’s number one online action game series, is a first-person shooter developed by Valve Software, the creators of the renowned Half-Life series. This team-oriented online shooter pits terrorists and counter-terrorists against one another in round-based combat set all over the world. Using the power of the “Source” engine, the original Counter-Strike has been completely remade as Counter-Strike: Source—offering upgraded graphics, levels, and the implementation of a new physics engine. Counter-Strike will never be the same!

First released to the public on June 18th, 1999, Counter-Strike began as a simple fan-produced mod for Half-Life. Thanks to a series of steadily-improving beta releases, the mod started to foster a progressively-enlarging and dedicated following. As the fast-paced, tactical game play was refined and improved, and as new concepts and maps were introduced, Counter-Strike moved from being a mere Half-Life mod to an entirely new game.

With the release of Steam, Valve's digital content delivery system, Counter-Strike found a new footing within the gaming community. Counter-Strike’s first single-player chapter, Counter-Strike: Condition Zero (Developed by Valve and Turtle Rock Studios), was a great success, bringing many new features and upgraded graphics to the classic game. The release of Counter-Strike: Source only helped boost the series further towards its now legendary status. Counter-Strike is about as close as you’ll ever get to saving the world; or destroying it!

What’s in This Section?

Counter-Strike not only revolutionized the world of modding, but the entire Half-Life community, and we’re happy to show off our admiration of this revolutionary series with our collection of overviews, guides, strategies, tweaks, and tricks. Want to buff up on your Counter-Strike knowledge? Check out our overview sections. Need help “pwning n00bs” on de_dust? Swing by our map strategies section. Having trouble getting the most FPS out of your computer? We’ve got tech guides at your disposal. Want to turn your grenades into something more cute and cuddly, or change your Counter-Strike menu background? Head over to our files section for mods, maps, models, and more! Welcome to the last place you will ever need to go for all of your Counter-Strike needs!

Essential Links

Counter-Strike Review @ IGN
Counter-Strike: Condition Zero Review @ GameSpy
Counter-Strike Forums @ Planet Half-Life
Counter-Strike Files @ FilePlanet

Planet Half-Life Monday, 13 August, 2007 – Planet Half-Life News Planet Half-Life
New Counter-Strike Article  
8:29 PST | John Phillips | Print News | Category: Counter-Strike
Our resident writer Capt. Insane has been hard at work looking back at Counter-Strike, from it's humble beginnings eight years ago to it's Source predecessor in all of its graphical glory. Take a journey down memory lane with 1999's modification hit: Counter-Strike.
It all started one June day back in 1999. About a year after Game Spy’s “Game of the Year” Half-Life came out, history was made: Counter-Strike was released, a team based multiplayer game that pits counter-terrorists (CTs) against terrorists (Ts). This mod for Half-Life was the brainchild of modder “Gooseman,” a.k.a. Minh Le of Vancouver, Canada. In fact, he did a hell of a lot of the mod all by himself. He teamed up with Cliffe (not Maverick), a.k.a. J. A. Cleof IV from Virginia Tech, Virginia (at least he was at the time).
To get your hands on the entire article (and there definitely is a lot of article to get your hands on), wander on over here.

Discuss in the forums...



Planet Half-Life Friday, 27 July, 2007 – Planet Half-Life News Planet Half-Life
Counter-Strike to Hit Asian Markets  
12:49 PST | John Phillips | Print News | Category: Counter-Strike
Today, Valve Software and Nexon announced that Counter-Strike will soon be available for the Asian market under the title of Counter-Strike Online.
"It is our utmost pleasure to be able to develop Counter-Strike Online with Valve," said David K. Lee, CEO of NEXON Japan Co., Ltd. "We will be devoting our expertise in online game development and service know-how for Asian territories to Counter-Strike Online. Already a global phenomenon, we are confident we can grow the success of Counter-Strike with this new product by tailoring the gameplay for the millions of gamers in Asia, one of the gaming industries fastest growing territories."

"With its hit titles such as MapleStory and KartRider, Nexon has become a dominant force in Asia," said Gabe Newell, president and co-founder of Valve. "By combining their proven development abilities and leadership position in Asia with Counter-Strike's award-winning core gameplay, we have the recipe for customizing an online phenomenon for each of the Asian markets."
As per the Valve and Nexon agreement, Nexon will be the sole producer of Counter-Strike Online for the South Korean, Japanese, Chinese, and Taiwanese markets.

For more information on Nexon, visit the official Nexon website.

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Planet Half-Life Friday, 18 May, 2007 – Planet Half-Life News Planet Half-Life
Bluestrike's CSS Map Pack Updated  
20:23 PST | MarmaladeMan | Print News | Category: Counter-Strike
More news from Bluestrike: he's updated his map pack for Counter-Strike: Source. Read on:
I released a CSS mappack with updated versions for my 4 css maps, adding HDR and green radar support, alot of tweaks and graphical updates.
For screenshots and downloads, check out Bluestrike's site.

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Planet Half-Life Wednesday, 2 May, 2007 – Planet Half-Life News Planet Half-Life
Games As A Source Of Violence: It Begins  
21:30 PST | markcocjin | Print News | Category: Counter-Strike - Site/Community/Miscellaneous
In what seems to be one of the first of publicised moves by a school administration to prevent another Virginia Tech and Columbine massacre, school officials of Clements High School in Sugar Land Texas kicks out a senior found in possession of among other things, a Counterstrike mod. Echoing a recent warning by anti-gaming lawyer Jack Thompson, the game of Counterstrike has often been referred to by him as a killing simulator for would-be school gunmen.
Police discovered five swords in the bedroom of a Clements High School senior whose home they searched after getting complaints about a 3-D computer “shoot-‘em-up” game map the student designed, which depicted a portion of the school.

From Rob Dunn of Fortbendnow.com.

Read on to see the whole article and a few other videos related to this newsbit.

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Planet Half-Life Monday, 23 April, 2007 – Planet Half-Life News Planet Half-Life
Gettin Zombie With It!  
21:37 PST | BlueWolf72 | Print News | Category: Counter-Strike
The Zombie Horde team are proud to present Zombie Horde v1.0, the often imitated premier Zombification plugin for Counter-Strike Source.

About:

Zombie Horde is a survival game. You and your team must work together
to annihilate the horde of undead that is intent on making a meal of
you and your team. There are many different character classes
available to play as, each with their own abilities and deficiencies,
so choose wisely. Additionally there are several types of zombie,
each using different powers to bring your team to it's knees.


Zombie Horde v1.0 features:

* Windows support
* Metamod:Source support (recommended)
* Major code overhaul and restructure by our new lead programmer, electronaut
* New 'Ghost' character...ride the lightning!
* Powerups
* Team balancer (to prevent zombie stacking)
* Player statistics
* In-built weapon restrictions
* Innumerable bug fixes
* New maps: zh_dark_cbbl_48 and zh_laststand_final



Planet Half-Life Sunday, 1 April, 2007 – Planet Half-Life News Planet Half-Life
Kasperg gives up Source Mapping  
9:18 PST | markcocjin | Print News | Category: Site/Community/Miscellaneous - Counter-Strike - Half-Life 2
Kasperg, a Half-Life mapper made famous to the world outside gaming for his SourceTM rendition of Frank Lloyd Wright's work, announced his desire to move on to other things.
It's not that I don't enjoy mapping anymore. But I'm growing a bit tired of it. My maps start too look alike and it's harder and harder to find a motivating theme. I think it's better if I let mapping be just a handy tool for uni, and not a time consumming hobby.
The map cs_fallingliquid is a recreation of the Kaufmann House better known as Fallingwater by America's most famous Architect. The house is well-known for its connection to the site: it is built on top of an active waterfall which flows beneath the house.

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Planet Half-Life Wednesday, 28 March, 2007 – Planet Half-Life News Planet Half-Life
Windows XP vs. Windows Vista: HL2 and CS:S Performance  
16:40 PST | markcocjin | Print News | Category: Half-Life 2 - Counter-Strike - Site/Community/Miscellaneous
Guest writer Leon2ky gives us a run down on what it's like to run our favorite games on Vista as compared to XP.
So you're getting ready to build or buy a new PC, or maybe you're just considering upgrading your rig, but for the first time in 5 years you've had a new question to ask yourself, "Should I upgrade my Windows OS?" The only way to really answer this question is to ask yourself, what do you do on your PC? The answer to this question can make or break the Windows Vista deal. However today we're going to look at one specific area of what I'm sure everyone in this article does, how well does Windows Vista handle Half-Life 2, or more specifically the Source Engine.
For the whole thing, click here.

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Planet Half-Life Monday, 5 March, 2007 – Planet Half-Life News Planet Half-Life
Half-Life 1 Engine and Counter-Strike Update Released  
20:26 PST | MarmaladeMan | Print News | Category: Half-Life - Counter-Strike
[Steam News]
Updates to the Half-Life 1 Engine and Counter-Strike have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
  • Allow screen resolutions up to 2560x1600
  • Fixed player names with really wide characters getting ellipses and being indistinguishable from one another scoreboard



Planet Half-Life Saturday, 17 February, 2007 – Planet Half-Life News Planet Half-Life
Uber-Detailed Source Dedicated Server Guide  
18:30 PST | AdmiralQuesadilla | Print News | Category: Site/Community/Miscellaneous - Half-Life 2 - Counter-Strike
Have you ever wanted to start your very own dedicated Source server, but did not know where to start? Well, have we got the guide for you: The first-ever complete Source Dedicated Server guide! Quite possibly the most extensive and detailed guide of its kind, this massive collective of knowledge will quickly help you get off the ground and on your way to hosting a server. It’s chock-full of tips, tricks, suggestions for getting the most out of your server, and pictures all along the way.

As you can see, plenty of work has gone into this guide. Thanks go to Drocona over at the Source Dedicated Server Community for taking the time to compile this extensive text. It will make a great addition to our pages here at PHL.

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Planet Half-Life Friday, 8 December, 2006 – Planet Half-Life News Planet Half-Life
Advertisements in Counter-Strike?  
14:36 PST | AdmiralQuesadilla | Print News | Category: Counter-Strike
CS-Nation conducted an interview with Valve celebrity Doug Lombardi regarding the implementation of advertisements into Counter-Strike 1.6. Advertisements, no doubt, bring both positive and negative consequences - especially in the realm of video games. Arm yourselves with knowledge, players and server administrators alike! Find out how it will affect you, because if everything goes according to plan, we should start to see advertisements popping up sometime early next year.


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