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CoH: Opposing Fronts
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Download maps!
There's dozens of great user-made maps out there to play. From winter maps to infantry-only maps, our maps database has them all. So if you're looking for something new, why not check them out? There's enough maps to keep you busy for quite a while, and they're all fantastic! Download them today. More >

Mod Spotlight
Learn more about some of those great user-created Company of Heroes mods in our new Mod Spotlight, where epeterson gives you the lowdown about a certain Company of Heroes mod each week! More >

Guides, Tips, and Tricks!
If you're looking to tweak your strategy or get the upper hand over your enemy, check out our database of useful gameplay tips. They're extremely helpful! More >


HoMMV v1.5


HoMMV v1.5
Adds new features such as Duel Preset Editor, User Campaign, Dialogue and more
Unit Guide

Unit Guide
Get all the information you need to know about the units found in Company of Heroes!
Company of Heroes: Opposing Fronts

Company of Heroes: Opposing Fronts
Learn more about Company of Heroes: Opposing Fronts right here on Planet Company of Heroes! We kick off our coverage of the stand-alone title with articles, screenshots, a new FAQ and more. Be sure to check it out!
Planet Company of Heroes Wednesday, 9 May, 2007 – Planet Company of Heroes News Planet Company of Heroes
PlanetCoH 1vs1 Open Tournament
15:10 PST | Samodelkin | Print News


What: Planet Company of Heroes is hosting a 1vs1 Tournament. The winner will receive 500 Hitpoints, which may be redeemed for games and more.
When: Saturday. May 19th, 2007. 3PM PST/6PM EST
Where: Relic Online: PlanetCoH Tournament Channel
How: Simply show up at the PlanetCoH Tournament channel on Relic Online and await instructions from the player "PlanetCoH"

Click on Read More for rules and guidelines.

Read More...


Patches section updated
14:27 PST | Pyros | Print News
We've updated our patches database with links to the English version of 1.61, as well as international copies of 1.51, 1.60, and 1.61, which means we now have a copy of every single Company of Heroes patch out there. So if you're looking for those hard-to-find international versions, be sure to check it out.


Company of Heroes: Opposing Fronts developer interviewed
13:40 PST | Pyros | Print News
Over at Buggo's blog is an interview with Nick Riley, a junior designer on Company of Heroes: Opposing Fronts. Conducted for a class project, the interview doesn't give any information about Opposing Fronts, but instead discusses the games industry and how to get into it. Here's a snippet from one of the questions:

3) What 2 or 3 skills help you the most in doing your job?

Interpersonal skills, research and writing are the two things I would say have been a primary benefit. We work with so many different personalities that you have to know how to deal with people in sometimes tense situations. And since e-mail is so popular, being able to clearly express your point in a few sentences (as opposed to half a page) is always helpful to your career. One of the tasks a designer does that I have found fundamental to our jobs is research. You need to pick a subject (such as a specific battleground in World War 2) and find out as much as possible about it from 100% reliable sources – and the internet is not a very reliable place for information.
If you're interested in the fancy world of game design, be sure to check out the entire interview.


Splash Damage's Guide to Infantry Unit Ranges
11:04 PST | Pyros | Print News
Splash Damage has posted a very useful Guide to Infantry Unit Ranges on the forums, giving a detailed look at unit ranges, and how to counter other units with range. Here's a brief snippet from one of his many tests:
Engineers

vs. Pioneers - Short/Medium Range
-Usually, a charge works well, but its not a rule.

vs. Volks - Short Range
-If Volks have MP40 - Any range

vs. Motorbike - Medium Range

vs. MG - Short/Medium Range
-Use flanking

vs. Sniper - Short Range
-Instead of ordering your Engineers to attack the Sniper, chase him.
He goes into a lot more depth with his opinions and tests, and covers a multitude of units. So be sure to check it out, unit ranges is a very big part of Company of Heroes that most players neglect. Be sure to read the guide and leave your comments!



Planet Company of Heroes Tuesday, 8 May, 2007 – Planet Company of Heroes News Planet Company of Heroes
Patch 1.61 section added to our Replay database
13:56 PST | Pyros | Print News
We've added a brand new section for patch 1.61 replays to our Replays Database, so submit any 1.61 replays you have!

Since 1.61 only changed the Allied Halftrack, all 1.60 replays should still work as well, unless there a loaded Allied Halftrack that comes under attack, which will desync the game.


Patch 1.61 released!
13:33 PST | Pyros | Print News
Log into Relic Online (or grab the patch right here) to update your copy of Company of Heroes from version 1.60 to 1.61. This hotfix solves issues with Allied halftracks and mines.

If you're looking for previous patches, check out our patch database.


One new replay added - 1v1 Semois Allied
12:00 PST | SiteNews | Print News
Below is the latest list of community submitted entries to our databases.

Replays

  • 1v1 Semois Allied by Gamesguy (Retail Patch 1.6 Replays) -- Help me refine my motorpool rush strat as allied. This repl...

  • Submit your own now!


    Hotfix patch 1.61 out soon!
    11:03 PST | Pyros | Print News
    According to Relic's Buggo, the hotfix patch 1.61 looks like it is ready to go live at any moment now...
    =============================
    Company of Heroes Release Notes for Patch 1.61 (Hotfix)
    =============================

    v1.61 05/08/2007

    Hotfix

    - Fixed a bug where Allied Halftracks were resistant to some forms of damage.
    The patch is supposed to be released approximately, well, now. So keep your eyes on Planet CoH for updates regarding the patch's release!



    Planet Company of Heroes Monday, 7 May, 2007 – Planet Company of Heroes News Planet Company of Heroes
    Tales of Heroes 31 Released!
    13:55 PST | Demonic Spoon | Print News

    The ToH team has released their latest installment, aptly titled "Relic FTW". ToH 31 is focused mainly on the 1.6 patch, and the changes therein. Also, this week's video replay pits Nystrom against HeroicCompany on reversed Angoville. You can find both the video replay and the ToH show on their site, here


    CoH Battletest mod adapted for 1.6
    13:43 PST | Demonic Spoon | Print News
    Kleatus dropped by our forums and informed us that the Company of Heroes Battletest mod has been adapted for 1.6. It makes a number of changes designed to slightly alter balance. The main focus, though, is to make units/abilities deemed unfeasible in a competitive game useful.

    For more information, check out Kleatus' post on our forums.


    Three new maps and one replay added!
    12:00 PST | SiteNews | Print News
    Below is the latest list of community submitted entries to our databases.

    Maps

  • Gambit's Down by R. Alexander Lawrence (8 Player Maps) -- This map is slightly bigger than Montargis, and similar in s...
  • Islands by Erikha (4 Player Maps) -- It's a 4 player map. There are 3 islands and you have to rep...
  • Swamp by Erikha (2 Player Maps) -- This is a 1 vs. 1 player map. It's a little swamp where you ...

    Replays

  • Intense Semois ranked game by TheVictor (Retail Patch 1.6 Replays) -- This was an extremely intense game on semois, it was also my...
  • Submit your own now!


    DirectX 10 screenshot comparisons
    11:03 PST | Pyros | Print News
    Wonder what Company of Heroes will look like with DirectX 10 enabled? Be sure to check out this feature over at PC Pro, as it compares two different in-game shots, allowing you to see the graphical difference between DirectX 10 and DirectX 9.

    It looks like DX10's biggest draw is that it allows for sharper shadows, and better explosions. Models and textures don't seem to be effected, but I've also heard that DirectX 10 will allow more graphical object to be in the world, such as flowers in the grass.


    Planet Company of Heroes Friday, 4 May, 2007 – Planet Company of Heroes News Planet Company of Heroes
    New Map Added - Face To Face
    4:00 PST | SiteNews | Print News
    Below is the latest list of community submitted entries to our databases.

    Maps

  • Face To Face by Erikha (2 Player Maps) -- It's a 2 player map with 3 bridges and it's easy to defend.
  • Submit your own now!


    Weekly Forum Thread Round-Up
    2:31 PST | Pyros | Print News
    Busy week on our forums with the release of patch 1.6. If you haven't had time to check out all the threads, don't worry, we've compiled some notable threads for you. Here is just a few of the great threads you can find....
    News So Epic and Awesome, that I am not worthy to say it - Patch 1.6 discussion thread. Sorry for ruining your surprising title, Demonic Spoon. Anyways, this thread promises all patch 1.6 discussion, all the time!

    In Game Names! - As the title implies, a list of people's Relic Online names. Drop by and add your own, and play with some of the fantastic members of Planet CoH's community. And if you play with me, please let me win.

    Officer Mortar barrage - A debate regarding changes that could be made to the Axis Officer's barrage ability to make it more viable. Be sure to check out the opinions Demonic Spoon and Olibrius offer.

    Patch 1.6 Undocumented Changes! - Sometimes new patches mean that new changes have managed to sneak their way in. This list tries to round them all up in one place for your viewing pleasure. Sneaky changes include firedrop and V1 time changes.

    Tales of Heroes 30 Released! - Episode 30 of the excellent Tales of Heroes show. In addition to discussing forum threads, user questions, and American strategies, Bridger also invents the word "Argu-reement". Another fantastic episode, and I'm really looking forward to their show regarding patch 1.6!

    A guide to Axis tiers 3 units - Olibrius writes up a fantastic guide to Axis tier 3 units. It has plenty of tips for units that you may never have thought of using, such as the Officer. Olibrius's tips will certainly help you become a stronger player, so be sure to check them out.

    Switching to Unique Logins on May 3rd - We're switching to a nifty new forums system soon, which means global user account names. So be sure to check out this thread for details on how to grab your username. Better do it quickly, or else you might get stuck with a name like "Tickle Bunny".
    There's plenty of other great discussions in our forums, (seriously, there were like a dozen other threads I wanted to include up here, especially ones from our Strategy forum) so be sure to stop by and register!


    Hotfix patch and new mod tool coming
    2:16 PST | Pyros | Print News
    According to Relic's Buggo, Relic is currently working on a hotfix that addresses the Allied M3 Halftrack; when garrisoned with units, it doesn't take damage from mines. Relic hopes to have the hotfix for this out by next week.

    Also in the works, according to Relic's Buggo over at Relic News, is an Object Editor modding tool. It should allow modders even more control over Company of Heroes by granting them the ability to link up animations. Relic is currently working on this tool, so no release date has been set.


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