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UT2007!
The Dirt:
UT2004 patch 3369 was recently released. This patch fixes (full change log here) many bugs that existed in gameplay, networking, and the Unreal engine. You can download the standard Windows version of the patch at FilePlanet or visit Ryan C. Gordon’s Icculus.org for the Linux, Mac, and Win64 versions.

Headlines:
Epic's Official UT2004 Servers
Featured Article:
Our UT2007 section has been updated to include all of the information that surfaced during E3. Everything that you could ever want to know or see is there!

 Sun · Oct 15 · 2006 Submit News | Submit Pics
Epic's Official UT2004 Servers - redef -
10/15/06 22:52 PST - General UT2004 News
BeyondUnreal points out that Epic has opened up six brand new, official, UT2004 servers. Here’s a list of those servers:
Midway/Epic_Official_East#1_ONS
24 Players
66.55.149.159
Maps: ONS-Crossfire; ONS-Dria; ONS-Severance; ONS-IslandHop; ONS-Tricky; ONS-Urban; ONS-RedPlanet

Midway/Epic_Official_East#2_CTF
16 Players
64.237.39.213
Maps: CTF-AbsoluteZero; CTF-FaceClassic; CTF-Chrome; CTF-Avaris; CTF-GrassKnoll; CTF-Smote; CTF-TwinTombs

Midway/Epic_Official_East#3_DM
10 Players
64.237.38.104
Maps: DM-Antalus; DM-Asbestos; DM-Corrugation; DM-Deck17; DM-Gestalt; DM-Goliath; DM-IronDiety; DM-Metallurgy; DM-Rankin; DM-Rrajigar

Midway/Epic_Official_West#1_ONS
24 Players
8.3.6.68
Maps: ONS-Crossfire; ONS-Dria; ONS-Severance; ONS-IslandHop; ONS-Tricky; ONS-Urban; ONS-RedPlanet

Midway/Epic_Official_West#2_CTF
16 Players
63.215.74.162
Maps: CTF-AbsoluteZero; CTF-FaceClassic; CTF-Chrome; CTF-Avaris; CTF-GrassKnoll; CTF-Smote; CTF-TwinTombs

Midway/Epic_Official_West#3_DM
10 Players
8.3.5.153
Maps: DM-Antalus; DM-Asbestos; DM-Corrugation; DM-Deck17; DM-Gestalt; DM-Goliath; DM-IronDiety; DM-Metallurgy; DM-Rankin; DM-Rrajigar

You can read the announcement in this forum post.

 Tue · Oct 10 · 2006 Submit News | Submit Pics
Defence Alliance 2 Beta 1.6 Released - redef -
10/10/06 22:48 PST - UT2004 Modifications
As they promised, Defence Alliance 2 Beta 1.6 has been released! The Red Orchestra version has suffered from a slight delay, but that hasn’t stopped the UT2004 version. You can view the change log below, a video at the DA website, and download links here.
  • Gameplay / Balancing
    • Ditched the ending matinee scenes as they were causing trouble.
    • Scoreboard is now shown at end of game and displays the winner.
    • Display for buildcounts and -limits.
    • Being killed by a dead player counted as suicide.
    • Hud-scaling mixing up the AMI.
    • "Ghost-AVeRs" are now fixed.
    • Longer respawntimes for Defenders.
    • Medics heal faster.
    • Unable to throw grenades when your weapon was empty is fixed.
    • PlasmaBombs do less damage through walls.
    • Turrets in automatic mode are less accurate.
  • GUI
    • Fixed and updated a couple GUI windows that were still using UT2004 theme.
  • Bot AI
    • Bots now build turrets again.
    • Bots are a bit less accurate.
    • Bots correctly reload their rocket launcher now.
    • Bots with completely no ammo use the ammoboxes but they failed to reload after, now they do.
    • Bots will now use rocket launcher at destroyables.
    • Bots will now use rocket launcher more against turrets.
    • Bots will use A9 SMG against infantry.
    • Bots wlil shoot at a turret that has been EMP. They used to ignore them.
    • Bots will promote throwing plasma bombs at destroyables objectives.
    • Bots equipped with EMPs will now focus more on turrets to disable them.
    • Bots properly now properly use XD40 handgun and P280 handgun.
    • Bots decide better based on circumstances if they should throw a grenade.
  • Maps
    • DA2-Classic-Egypt has been updated.
    • DA2-Forgotten now correctly plays through maplist.


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