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Monday October 16, 2006
MotorStorm Mouth Off
Producer of MotorStorm talks downloadable content, road rage and how the finished game will look as good as the original E3 trailer.
Wednesday October 11, 2006
Blog: Project 8's Mo Better Mo-Cap
Kristina Adelmeyer talks about her trials and tribulations.
Turok Propoganda: The A.I. System
The studio vice president and general manager waxes fantastic about dino-hunting behavior.
Oblivion: The PS3 Interview
Bethesda producer explores the Elder Scrolls journey to PS3.
Monday October 9, 2006
Blog: Welcome to F.E.A.R.
Sierra Entertainment's Rob Loftus talks about what's to come.
Blog: Resistance Questions Answered
Ted Price answers reader inquiries and talks post-TGS.
Wednesday October 4, 2006
Meridian City: The Outskirts
Where's Mad Max when you need him?
Friday September 29, 2006
Blog: Dark Kingdom's VFX in the Work Place
Lead Effects programmer talks more about the visuals of Untold Legends.
Blog: Hawk's AM, Pro, and Sick!!
Project 8's Lead Goal Designer Allen Freese talks about creating objectives.
Thursday September 28, 2006
TGS 2006: Ninja Gaiden Sigma Interview
How can one of the best action games ever get better?
Need for Speed Carbon: Online Expos�
EA breaks it down via Q&A; and HD video commentary.
Wednesday September 27, 2006
Meridian City: The Entertainment District
Look carefully and you'll recognize some familiar faces.
Tuesday September 26, 2006
Creating Silver the Hedgehog
A designer explains how Silver came to be.
Saturday September 23, 2006
TGS 2006: Sony Booth Pictorial
Take a visual tour of the biggest attraction on the show floor.
Thursday September 21, 2006
TGS 2006: Interview with the Dragon
Factor 5 finally lifts the veil on its anticipated PS3 exclusive, Lair.
Wednesday September 20, 2006
TGS 2006: Shadowy Hedgehog Details
The dark rodent's role in Sonic's next game becomes clearer.
Tuesday September 19, 2006
Tiger Tuesday 07: Game Face
Create-a-beer-gut goes next-gen.
Monday September 18, 2006
Meridian City: The Shipping District
Diversions and claustrophobia are the name of the game.
Wednesday September 13, 2006
Learning Through Play
Why videogames could be a powerful tool for educators.
Monday September 11, 2006
Meridian City: The Garment District
If you like history and car destruction, then this area's for you.
Friday September 8, 2006
DICE Talks Battlefield: Bad Company
Senior Producer Karl Magnus Troedsson answers our questions.
Thursday September 7, 2006
Resistance: Blog of Man
Ted Price kicks of his new IGN journal by setting the record straight about the PS3's first killer app.
Blog: Tony Hawk Nails The Trick
Director Scott Pease talks about the combo system in Project 8.
Wednesday September 6, 2006
Blog: Live 07's Freestyle Control -- The Revenge
Matt Lafreniere is back again to let us know what's in store.
NFS Carbon: Official Car List, Part 2
EA unveils a baker's dozen of new high-powered vehicles.
Tuesday September 5, 2006
Tiger Tuesday 07: New Players
Which famous pros get their Tiger Tour card?
Friday September 1, 2006
Fight Night Round 3: The PS3 Interview
After more than a year of silence, EA finally comes clean about the system's first boxer.
The PS3 Games of Fall 2006
We take a look at the more compelling launch titles of the PS3's inaugural year.
Mozell Talks NBA Street
What to expect as EA's off-the-heazy streetballer returns.
Blog: Untold Legends Character Design
Artist Adam McMahon reveals more on Dark Kingdom.
Takatsuka Speaks Out
"Seabass Shingo" lifts the lid on the next-gen versions of Konami's acclaimed soccer series.
Thursday August 31, 2006
Blog: NBA Live 07's Freestyle Control
AKA: How next-gen basketball really works.
Insomniac Speaks: More on Resistance
The team behind Fall of Man answers a few burning questions. Just how much space will that Blu-ray use anyway?
Blog: Kicking Things Off with Project 8
Director Brian Bright lets us know what's in store for the latest in the Tony Hawk series.
Wednesday August 30, 2006
Meridian City: The Industrial District
Warehouses, freight trains, and lots and lots of metal.
Tuesday August 29, 2006
Tiger Tuesday 07: Home on the Range
Hone your skills on Eldrick's massive practice facility.
Thursday August 24, 2006
GC 2006: Newell on Half-Life 2
Valve's Managing Director talks Episode Two, Team Fortress, and episoic content.
GC 2006: Need for Speed Carbon Chat
Producer Michael Mann pops the hood on EA's latest street racer.
Tuesday August 22, 2006
Tiger Tuesday 07: The FedEx Cup
The PGA's new format hits next-gen consoles. What's that really mean?
Monday August 21, 2006
Blazing Angels: The PS3 Interview
Ubisoft speaks on what's different, what isn't, and why we should give it another chance.
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