There is nothing like a blood red box to symbolize Roman conquest.
Welcome to the début of Total War Chronicles. We look forward to bringing you all the resources you'll need to keep up with the latest intelligence.

Be sure to communicate with your fellow generals in our forums, and get your voice value amongst the community.

February 8, 2005
Rome: Total War Patch 1.2 Release!
posted in Rome: Total War by Sabin

Creative Assembly has released patch v1.2 for Rome: Total War, which can be downloaded from Activision or FilePlanet. The patch contains many improvements as well as fixes for Single player and Multiplayer issues.

After patching, most security applications will block software with recently changed files, and this is the situation for some folks unable to play in multiplayer. So make sure to update your respective security and-or firewall software to allow the game to connect online. This might involve deleting the security and-or firewall profile for R:TW, and proceed with adding it back in to work properly.

January 18, 2005
TWC Staff Positions Open Again!
posted in Rome: Total War by Sabin

Total War Chronicles is in need of staff again to help out in its day-to-day operation and maintenance. By chance, you’re interested in helping out at TWC there are some requirements and such are:

  • Basic knowledge of HTML & (Advanced knowledge preferred)
  • FTP Application experience to edit articles
  • High-School level English grammar and-or better
  • Acquainted with the Total War community and game titles
  • Must commit time to maintaining daily TWC operations

The following are positions you can choose from for the site and forums:

  • Article Writer
  • Forum Moderator
  • News Correspondent

If you feel you meet these requirements, get in hold of me here. Tell me what position(s) you’re applying for, as well as why you feel you should be appointed as a member of the TWC team.

December 30, 2004
We're back... sort of
posted in Rome: Total War by Sabin

You heard it. We’re back up and running after many security breaches and attacks against our servers. By far, this is the BIG reason we where unable to even mention it on the website, as we lost all our access in the hosting department’s attempts to rectify the problems. This however resulted in us moving to the more secure servers at GameSpy, and stripping the site down based off the site’s old backups.

We lost allot of unpublished articles and other content, and we possible errors across the site from missing files. So if you come across a problem. Contact us and we’ll get on it.

October 08, 2004 - 04:42 AM EST
Four NEW Rome: Total War Reviews
posted in Rome: Total War by Sabin

Four new Rome: Total War reviews are now available from 3davenue.com, Gamer's Hell, Game Method, and Games Radar.

October 06, 2004 - 07:48 PM EST
Rome: Total War Patch Now Available
posted in Rome: Total War by Sabin

This is the official v1.1 patch for Rome: Total War which addresses many issues with multiplayer dealing with game stability, performance, and some synch issues. You must download the patch to play online.

You can download the patch from FilePlanet (free registration required) or from Activision.

October 06, 2004 - 05:31 AM EST
Rome: Total War Strategy Guide
posted in Rome: Total War by Sabin

New to the Total War series? Maybe those pesky barbarians got your war machine stuck in the mud? Check out Fargo’s Rome: Total War Strategy Guide!

Furthermore, I’d like to thank everyone for all the enthusiastic feedback towards the site, and the Happy Birthday messages over the past week.

October 03, 2004 - 07:48 PM EST
NEW Rome: Total War Reviews
posted in Rome: Total War by Sabin

Two new reviews from EuroGamer and Worthplaying are now available. Here are a few snippets from those reviews:

Eurogamer.net
In a real way, Rome: Total War is the absolute exemplar of PC gaming. It's about what only PCs can really do: that is, everything, and everything at once. In an age of comfortable genre-games, the Total War series have always stood slightly aside from the main thrust of culture. Anything cerebral and PC-centred, they take from, with even trace elements of RPGs showing up. However, the two great atrium of Rome's bulging heart are labelled "Strategy" and "Tactics". In the former, you organise your growing domain on a Civilisation-styled map. In the latter, you lead your massed forces into action in lusciously rendered fully polygonal 3D worlds. And if I hadn't used the word "maximalist" in last week's Dawn of War review, I'd lob it in here.

Worthplaying
In its finished state, RTW seems to be everything we were promised it would be. As a total game experience, it is enchanting, and sometimes even astounding, if you have a machine that can handle it well. The game does require a fairly robust PC to operate effectively, but if your machine has what it takes to run this game well, you just might find yourself becoming pretty skilled in combat by the time you have spent 20 hours conquering barbarians and Gauls, your first targets for expanding the Empire. If you like the strategy of civilian development and battles of conquest, or if you are into complex strategic multiplayer gaming, it's going to be really hard for you not to like this game. RTW truly redefines the Total War series as the leader in its genre.
September 28, 2004 - 09:52 AM EST
Début of Total War Chronicles!
posted in Total War Community by Sabin

Welcome to the début of Total War Chronicles. We look forward to bringing you all the resources you'll need to keep up with the latest intelligence on the Rome: Total War.

Be sure to drop by the forums and get a chance to catch-up on the latest discussions with other Total War generals,

September 22, 2004 - 06:16 PM EST
Gamespy's Rome: Total War Review
posted in Rome: Total War by Sabin
GameSpy just published its review of Rome: Total War. Here is a snippet from that article:
If you're unfamiliar with the Total War franchise, here's the hook: these games mix a turn-based empire-building game with a stunning real-time battle engine. The turn-based game is as rich and as deep as Civilization, and the real-time game is so good-looking and realistic that the History Channel now has a television program based around it. Put the two games together and something special happens: your grand strategic decisions impact the battles you'll fight, and the battles have a new sense of importance because of their ramifications on the big picture. Two great games come together to form Total War. Or, as the case may be, a Totally Good Time.
You can check out the review here.

September 15, 2004 - 02:38 PM EST
Rome: Total War Goes Gold!
posted in Rome: Total War by Sabin

Activision today announced that Rome: Total War, developed by The Creative Assembly, is finished, the gold master has been sent to manufacturing, and is on target for its September 22nd shipdate.

September 14, 2004 - 02:00 PM EST
Rome: Total War Developers on Arcade
posted in Rome: Total War by Sabin

The folks at GameSpy will be holding a developer chat on GameSpy Arcade. Here is a little about it:

On Wednesday, September 15th, 2004 at 12:00 p.m. PST / 3:00 PM EST, GameSpy Arcade is pleased to welcome the Rome: Total War Developers to GameSpy Arcade for an exclusive chat about the game. Come join us for this Special Event and get your chance to ask the developers all about the making of Rome: Total War! See you then!

More information available about this event can be found here.

September 10, 2004 - 10:06 AM EST
GameSpy's Exclusive Videos
posted in Rome: Total War by Sabin

GameSpy has released two exclusives battle videos of Rome: Total War. Here is a few video snipets:

You can check out the videos here.

August 31, 2004 - 12:46 AM EST
TWC Staff Positions Open!
posted in Site by Sabin

Total War Chronicles is in need of staff to help out in its day-to-day operation and maintenance. By chance, you’re interested in helping out at TWC there are some requirements and such are:

  • Basic knowledge of HTML
  • High-School level English grammar and-or better
  • Acquainted with the Total War community and game titles
  • Must commit time to maintaining daily TWC operations

The following are positions you can choose from for the site and forums:

  • Article Writer
  • Forum Moderator
  • News Correspondent

If you feel you meet these requirements, get in hold of me here. Tell me what position(s) you’re applying for, as well as why you feel you should be appointed as a member of the TWC team.

August 28, 2004 - 09:43 PM EST
FiringSquad’s Hands-On of Rome: Total War
posted in Rome: Total War by Sabin

FiringSquad just posted up their hands-on of Rome: Total War. The preview brings up allot of information in relation to diplomacy, religion, and other single-player areas. Here is a snippet from that article:

Diplomacy is exponentially better than previous games. For example, even trade is done through diplomats - they bargain for trade rights. Sometimes another civilization might want you to pay them in order for them to open up their ports. Negotiations are actual negotiations - if they offer something, you're free to counter-offer, and then they'll respond with an affirmative or their own counter-offer.

These offers are broad too, provinces can be exchanged, tribute can be a one-time matter or every turn, trade rights, threats - all that and more. It's no longer merely a matter of "yes" or "go suck a lemon". Rome has introduced the give-and-take of diplomacy into the series.

You can check out the article here.

August 25, 2004 - 08:33 AM EST
GameSpy’s Hands-On of Rome: Total War
posted in Rome: Total War by Sabin

War dogs a plenty and spies causing mischief in GameSpy’s latest hands-on of Rome: Total War. There is also information from everything to music soundtracks to advisors so I’m sure there is something for even you die-hard fans. Here is a snippet from that article:

Two words: WAR DOGS. Maybe they aren't the most useful of units, but I can't describe the immense satisfaction of sicking a few hundred crazed dogs at a phalanx of enemy spearmen. After they caused the requisite panic I tried to call them back but -- click click -- nothing. Apparently once you let slip the dogs of war, they're out of your hands and they're the enemy's problem.

You can check out the article here.

August 24, 2004 - 05:40 AM EST
Rome: Total War demo released
posted in Rome: Total War by Sabin

Soldiers the time to get your hands on Rome: Total War is now at hand. The Rome: Total War Single player demo features a tutorial playable as the Roman Julii Family, and the Battle of Trebia map playable as the Carthaginians.

Now, get yourself over to Fileplanet.com to download the demo!

July 27, 2004 - 08:39 PM EST
Rome: Total War Faction Movies
posted in Rome: Total War by Sabin

Activision has released some new movies for their hotly anticipated historical RTS Rome: Total War, which you can grab from FilePlanet in a 159.1 MB package, showing off the different factions in the game.