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The Chronicles of Spellborn
Also known as: Chronicles of Spellborn
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The Chronicles of Spellborn is a massively multiplayer online role-playing game set in the Enclave of the Five Sacrifices. This enclave is a collection of rock realms drifting through the DeadSpell Storm. The DeadSpell Storm allows the world to exist in a mythical state; inhabited shards of rock float through a breathable void that boils with elder power. Nothing but a common history and ancient magic prevents the shards from falling into oblivion. These levitating rock-realms contain mountains, forests, fields, villages and cities built on the pieces of a broken world. To travel from one realm to the other, you have to fly through a maelstrom of restless magic and brave the many dangers which the ever shifting storms hide.

Previews

RPG Vault: Chronicles of Spellborn First View - April 10, 2006
Initial thoughts on Spellborn International's attempt to do away with a number of common online world conventions

Chronicles of Spellborn Update - March 8, 2006
Great art style, good ideas, and in-game statues of yourself.

Chronicles of Spellborn - December 7, 2005
A little PlanetSide, a little WoW, a lot of personality.

Features

RPG Vault: The Chronicles of Spellborn Peek #5 - October 16, 2006
The team takes us deeper into its upcoming persistent state game to learn more about the adventures that await us

RPG Vault: The Chronicles of Spellborn Peek #4 - October 9, 2006
We continue our journey into Spellborn International's persistent state project by traveling to the Ringfell Shard

RPG Vault: The Chronicles of Spellborn Peek #3 - October 2, 2006
Spellborn International guides us farther into its online world by taking us through the first Trial Cave and beyond

RPG Vault: The Chronicles of Spellborn Peek #2 - September 25, 2006
What players will see after they leave the starting city and begin to explore Spellborn International's gameworld

RPG Vault: The Chronicles of Spellborn Peek #1 - September 18, 2006
The Spellborn International team returns to begin a new series by introducing the starting location in its online world

RPG Vault: The Chronicles of Spellborn Update Interview - August 15, 2006
Marco van Haren fills us in on the current status of the Spellborn International team's fantasy-themed online world

RPG Vault: The Chronicles of Spellborn Diary #8 - March 14, 2006
In a new segment of Spellborn International's informative series, we have the opportunity to learn about weapons

RPG Vault: The Chronicles of Spellborn Diary #7 - March 7, 2006
As the Spellborn International team continues its edifying tale, the hero's travels take him to an unexplored shard

RPG Vault: The Chronicles of Spellborn Diary #6 - February 28, 2006
The developers tell us about the crafting system by following their character as he finds out how a potion is made

RPG Vault: The Chronicles of Spellborn Diary #5 - February 21, 2006
An introduction to Ancestral Quests as we continue our journey into Spellborn International's persistent state project

RPG Vault: The Chronicles of Spellborn Diary #4 - February 14, 2006
We learn more about Spellborn International's online world via another chapter in the journey of Kytel Greymane

RPG Vault: The Chronicles of Spellborn Diary #3 - February 7, 2006
Having accepted a quest that requires winning a battle in the arena, Kytel Greymane prepares himself for the task

RPG Vault: The Chronicles of Spellborn Diary #2 - January 31, 2006
Spellborn International's character arrives in the town of Quarterstone and finds out about the five High Houses

RPG Vault: The Chronicles of Spellborn Diary #1 - January 24, 2006
Spellborn International initiates a series of journals by telling us about shardships in its massively multiplayer game

RPG Vault: The Chronicles of Spellborn Interview - Part 2 - November 9, 2005
In the conclusion to our edifying query session, we learn about the AI, weapons and armor, magic and much more

RPG Vault: The Chronicles of Spellborn Interview - Part 1 - November 2, 2005
Two team members discuss Khaeon's persistent state world and how it differs from other fantasy-themed endeavors

RPG Vault: The Chronicles of Spellborn Music Q&A; - October 5, 2005
Noted composer Jesper Kyd on his involvement in Khaeon's online project set on rock realms floating in the void

News

Music: Jesper Kyd Gets Spellborn - April 6, 2006
Noted videogame composer lends his signature sound to Chronicles Of Spellborn.

Press Releases

Games: The Chronicles of Spellborn Halloween Contest - October 24, 2006
Spellborn European Retail Release in Q1 2007

Connections for The Chronicles of Spellborn (PC)
Available games in this genre:

1. Guild Wars Factions (PC)
2. Final Fantasy XI (X360)
3. World of Warcraft (PC)
4. Final Fantasy XI Online: Treasures of Aht Urhgan (PC)
5. Final Fantasy XI (PS2)

Top upcoming games in this genre:

1. World of Warcraft: The Burning Crusade (PC)
2. Phantasy Star Universe (X360)
3. Vanguard: Saga of Heroes (PC)
4. Warhammer Online: Age of Reckoning (PC)
5. Phantasy Star Universe (PS2)

Most recent posts on the Chronicles of Spellborn board:

Developer Chat coming up this Saturday
- posted by mutantmagnet - last activity 5/13 04:27pm
This game looks cool
- posted by pstunner316 - last activity 3/12 11:23am
Think it can beat WoW?
- posted by SomeDude49 - last activity 3/11 11:00pm
Game Details for Chronicles of Spellborn
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Genre: Persistent Online RPG
Number of Players: unlimited
Release Date:
US: TBA
Europe: June 30, 2006

Features: Online

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