The Chronicles of Spellborn is a massively multiplayer online role-playing game set in the Enclave of the Five Sacrifices. This enclave is a collection of rock realms drifting through the DeadSpell Storm. The DeadSpell Storm allows the world to exist in a mythical state; inhabited shards of rock float through a breathable void that boils with elder power. Nothing but a common history and ancient magic prevents the shards from falling into oblivion. These levitating rock-realms contain mountains, forests, fields, villages and cities built on the pieces of a broken world. To travel from one realm to the other, you have to fly through a maelstrom of restless magic and brave the many dangers which the ever shifting storms hide.
RPG Vault: Chronicles of Spellborn First View
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April 10, 2006
Initial thoughts on Spellborn International's attempt to do away with a number of common online world conventions
Chronicles of Spellborn Update
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March 8, 2006
Great art style, good ideas, and in-game statues of yourself.
Chronicles of Spellborn
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December 7, 2005
A little PlanetSide, a little WoW, a lot of personality.
RPG Vault: The Chronicles of Spellborn Peek #5
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October 16, 2006
The team takes us deeper into its upcoming persistent state game to learn more about the adventures that await us
RPG Vault: The Chronicles of Spellborn Peek #4
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October 9, 2006
We continue our journey into Spellborn International's persistent state project by traveling to the Ringfell Shard
RPG Vault: The Chronicles of Spellborn Peek #3
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October 2, 2006
Spellborn International guides us farther into its online world by taking us through the first Trial Cave and beyond
RPG Vault: The Chronicles of Spellborn Peek #2
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September 25, 2006
What players will see after they leave the starting city and begin to explore Spellborn International's gameworld
RPG Vault: The Chronicles of Spellborn Peek #1
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September 18, 2006
The Spellborn International team returns to begin a new series by introducing the starting location in its online world
RPG Vault: The Chronicles of Spellborn Update Interview
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August 15, 2006
Marco van Haren fills us in on the current status of the Spellborn International team's fantasy-themed online world
RPG Vault: The Chronicles of Spellborn Diary #8
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March 14, 2006
In a new segment of Spellborn International's informative series, we have the opportunity to learn about weapons
RPG Vault: The Chronicles of Spellborn Diary #7
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March 7, 2006
As the Spellborn International team continues its edifying tale, the hero's travels take him to an unexplored shard
RPG Vault: The Chronicles of Spellborn Diary #6
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February 28, 2006
The developers tell us about the crafting system by following their character as he finds out how a potion is made
RPG Vault: The Chronicles of Spellborn Diary #5
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February 21, 2006
An introduction to Ancestral Quests as we continue our journey into Spellborn International's persistent state project
RPG Vault: The Chronicles of Spellborn Diary #4
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February 14, 2006
We learn more about Spellborn International's online world via another chapter in the journey of Kytel Greymane
RPG Vault: The Chronicles of Spellborn Diary #3
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February 7, 2006
Having accepted a quest that requires winning a battle in the arena, Kytel Greymane prepares himself for the task
RPG Vault: The Chronicles of Spellborn Diary #2
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January 31, 2006
Spellborn International's character arrives in the town of Quarterstone and finds out about the five High Houses
RPG Vault: The Chronicles of Spellborn Diary #1
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January 24, 2006
Spellborn International initiates a series of journals by telling us about shardships in its massively multiplayer game
RPG Vault: The Chronicles of Spellborn Interview - Part 2
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November 9, 2005
In the conclusion to our edifying query session, we learn about the AI, weapons and armor, magic and much more
RPG Vault: The Chronicles of Spellborn Interview - Part 1
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November 2, 2005
Two team members discuss Khaeon's persistent state world and how it differs from other fantasy-themed endeavors
RPG Vault: The Chronicles of Spellborn Music Q&A;
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October 5, 2005
Noted composer Jesper Kyd on his involvement in Khaeon's online project set on rock realms floating in the void
Music: Jesper Kyd Gets Spellborn
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April 6, 2006
Noted videogame composer lends his signature sound to Chronicles Of Spellborn.
Games: The Chronicles of Spellborn Halloween Contest
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October 24, 2006
Spellborn European Retail Release in Q1 2007
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Available games in this genre: 1. Guild Wars Factions (PC) 2. Final Fantasy XI (X360) 3. World of Warcraft (PC) 4. Final Fantasy XI Online: Treasures of Aht Urhgan (PC) 5. Final Fantasy XI (PS2) |
Top upcoming games in this genre: 1. World of Warcraft: The Burning Crusade (PC) 2. Phantasy Star Universe (X360) 3. Vanguard: Saga of Heroes (PC) 4. Warhammer Online: Age of Reckoning (PC) 5. Phantasy Star Universe (PS2) |
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Most recent posts on the Chronicles of Spellborn board: Developer Chat coming up this Saturday - posted by mutantmagnet - last activity 5/13 04:27pm This game looks cool - posted by pstunner316 - last activity 3/12 11:23am Think it can beat WoW? - posted by SomeDude49 - last activity 3/11 11:00pm |
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