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Universal Combat Online
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A massively multi-player online game based on the Universal Combat franchise. Engage in space or planetary battles with hundreds of other players across a vast persistent game world with several galaxies hosted on linked server clusters. Fly an agile fighter or lumbering capital ship; run around in first person with various weapons of mass destruction; helm a submarine undetected up an enemy invested sea or drive at break neck speeds into battle at the wheel of dozens of vehicles. The choice is yours. Its your game. How will you play it?

This game uses a vastly-improved version of the Universal Combat - A World Apart engine, bringing with it a plethora of new advanced technologies and content to make it the ultimate futuristic battleground in a vast, seamless span of space and planetary worlds.

Connections for Universal Combat Online (PC)
Most recent posts on the Universal Combat board:

Anyone play this game?
- posted by: funk_WUL- last activity (PST): 8/15 12:26am
Welcome to the Universal Combat Board
- posted by: mb90078- last activity (PST): 2/8 01:47pm
nvm
- posted by: fr34kst4lk3r- last activity (PST): 12/18 11:39am
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Game Details for Universal Combat Online
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Published by: 3000AD
Developed by: 3000AD
Genre: Persistent Online Simulation
Number of Players: infinite
Release Date:
US: Q4 2007 (beta test mid-2007)

Minimum Requirements:

  • Windows XP (with all updates)
  • Pentium IV 2.8 Ghz or equivalent AMD processor
  • DirectX 9.0c or higher
  • 512MB RAM
  • 128MB graphics card with pixel & vertex shader 2.0 or higher
  • DirectSound compatible sound card
  • CDROM or DVD-ROM
  • Broadband (cable or DSL) connection

    Recommended Requirements:

  • Pentium IV 3.2 Ghz or equivalent AMD processor
  • 1GB RAM
  • 256MB graphics card with pixel & vertex shader 2.0 or higher
  • Joystick

    Features: Online

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