August 7, 2006 - Super Monkey Ball Adventure from Traveller's Tales and SEGA is digital proof that bigger is not always better. After all, this game seems to have it all, including a brand new storyline and a full-blown adventure mode complete with a giant overworld, but all of these additions are distractions from what remains the most enjoyable portion of the franchise: the simplistic puzzle mazes. As you continue onward with this review, you're going to see us use the word 'simple' again and again because it happens to be a descriptor that best sums up the original Super Monkey Ball games and it is also the very thing that Super Monkey Ball Adventure is not. Traveller's Tales' take on the series still captures some of the spirit of previous endeavors, including an assortment of classic-style puzzle mazes and mini-games, but everything in-between is regularly more complicated than necessary and more chore than fun.
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If you're a more traditional Monkey Ball fan, all of this added exposition is probably going to frustrate you. But as far as basic adventure outings go, Traveller's Tales project seems to have a passable formula. The overworld itself is colorful and varied and there are indeed some enjoyable moments, such as the first time your monkey glides across the ocean to the nearby island. Meanwhile, an entertaining new character upgrade system plays hand-in-hand with objectives and island puzzles. For example, monkeys can eventually gain chant powers that enable them to use boxing gloves, turn to fire, stick, and so on, and the studio has done a fine job of using these attributes within the world. It is at precisely during these moments that the very forced nature of the adventure mode seems to relent.
But things go from simple to overly complicated and indeed downright clunky when you try to stray from the body of the hub world to its many arms and legs, as each section is separated by a momentum-breaking load time. Furthermore, interacting with the monkey inhabitants of the island is a tedious undertaking due in part to the outdated animation and in part to some of the most awful, repetitive, and compressed voice samples ever devised for characters. If your tastes coincide with ours, you'll want to pull your hair out after every conversation.
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The lack of polish unfortunately carries over to the adventure mode, too, where the framerate is almost always inconsistent. And depending on where you are or what you're doing, sound samples may skip repeatedly or drop out altogether.
When the single-player affair grows tiresome, you can take part in a series of four-player compatible mini-games, some of which are carried over from older versions and some of which are brand new. Games like Monkey Target, which jettison your primate into the air for target practice, are still as fun as ever, while newbies like Monkey Tag, which challenge you to collect balloons, are less so.
Closing Comments
You know, I hate to use an old cliché, but if it isn't broken, don't fix it. The Super Monkey Ball games are popular today partly because of their simplistic nature. They are designed for everybody to enjoy. And yet, Super Monkey Ball Adventure throws all of this out of the window for a half-baked storyline and a hub world separated by load times and marred by technical inconsistencies.
This is a cookie-cutter sequel that borders on average and occasionally fails to hit the mark, but it's not awful. The puzzle mazes are still as addictive as ever, even if they are lacking finesse, and the adventure mode has its moments largely because of the new character power-ups.
Kids and die-hard, fanatical, must-have Monkey fans may get something out of this effort, but everybody else should absolutely wait for the true traditional sequel, Super Monkey Ball: Banana Blitz, which debuts on Nintendo Wii this holiday.
| Rating | Description | |
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| out of 10 | click here for ratings guide |
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| 5.0 | Presentation Returning and new characters, 50 puzzles, a huge overworld, and new mini-games. But the story and dialogue are insulting and the world riddled with load times. |
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| 6.0 | Graphics Years later and not as impressive as the Super Monkey Ball games before it. Not bad looking, but a stuttering framerate and some poor camera choices have an impact. |
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| 3.0 | Sound Awful. Do yourself a favor and mute the experience whenever a character talks. |
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| 6.0 | Gameplay Overly complicated affair that loses its proven and beloved roots for a pointless story and adventure mode. Still has its moments, but mostly you'll just want to play the puzzle stages. |
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| 6.0 | Lasting Appeal A robust single-player mode and a handful of multiplayer mini-games to keep you coming back. |
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| 4.8 |
OVERALL (out of 10 / not an average) |
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