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Nintendo DS Mailbag Man, I thought the defensive GameCube fanbase had a bunch of nutcases. But apparently this blind Nintendo faith has trickled into the Nintendo DS population. You guys are absolutely vicious. Where were you during the Game Boy Advance launch? Here's just a sampling of e-mails and board posts that have been going on the past few days, in response to IGNcube's Juan Castro appearance in the DS mailbag, and IGN Japan's Anoop Gantayat's recent report of his personal experience on the streets of Tokyo picking up his system. First, some Juan comments:
Gary Joe Shinji "How can the PSP compete? Simple: by offering more advanced hardware and expanded functionality at a competitive price. While you may not want to watch movies and listen to music on your handheld of choice, I would hazard a guess that most people do. I certainly do. Seriously, look around. Convergence is the name of the game. I won't be satisfied until a cell phone, camera, game system, PDA, television and full fledged internet access have been imbedded into my wrist watch. I don't care how they do it, just as long as it is done. In the end, having a dedicated game system is cool enough, but saying a competitively priced handheld with great visuals that can play movies and music can't compete against a similarly priced system with lesser graphic capabilities and lacking a movie and music player doesn't make any sense. The PSP will compete against the DS. And for the first time, the outcome isn't necessarily leaning in favor of Nintendo. Bob dark
KornKurlz
Frustrated Canuck My main argument comes in regard to your coverage of the Japanese DS launch. You state that "We'd describe the Japanese DS launch as boring... [we'll be] fighting off crowds to get one of the few available PSP units... Stay tuned to IGNPSP for launch coverage of a different flavor on 12/12." Several DS sites, such as DS update (http://bugeyeds.blogspot.com/) tell a different story: Photos depict long lines, people battling the cold, floods of coustomers, and so forth. I would hardly say those photos indicate the launch was a flop. My other gripe lies in your review scores, particularly for Mario 64 DS. Granted the lauch selection is rather weak, but giving a phenominal product that improves upon the most important game of all time below a 9.0 is just unfair. While the control may be it's lone minor weakness (I personally don't see a problem with it), I certainly think it deserved at least a few tenths more. IGN is still the top site for all things gaming, but I don't think that I'm alone in saying that the coverage on the DS front needs to shape up a bit. Greg Ziser Reviews extend far beyond the score that's given to it. You'd do yourself a favor if you'd actually read the text...instead of kneejerking a reaction by the number attached to it. I put a lot of effort pointing out the pros and cons of games within the article itself, yet the whole "Why did Mario 64 DS score an 8.9???" questions indicate to me that some of you are too lazy to put your reading skills to work. God bless the internet. -- Craig
Jon.
Hideya
And as for Anoop. His article wasn't meant to be an end-all be-all report of the state of Japan's Nintendo DS launch yesterday. He hit the streets as an independent observer, and produced a first-hand report of his feelings regarding what he experienced. Regardless of what Japan gaming sites are reporting, he didn't get the same experience, and he hit some of the same locations that are usually bustling with excitement during game product launches in Tokyo. He put in some PSP zingers into his article which certainly kicked up a beehive of excitement and anger, but you know what? Ignorance is way too blissful, folks, and I think it benefits the market as a whole to acknowledge potential competition.
"...all you geniuses who keep saying "why doesnt [Anoop] support the system"? Well, its not his job to support the system. Thats Craig's job." Guh? Thanks for the support, YoshiStrikesBack, but no...it's my job to report on the system and review games for the system, true. But flat-out supporting the system as a blind follower? Huh. I objectively report the news and facts on the system and respect Nintendo, its third parties, and the products they produce, but this isn't a site that simply regurgitates the sales bulletpoints on the back of the box in every single article. I definitely have my issues with the Nintendo DS system that I feel should have been addressed before it shipped, and it would be irresponsible of me and my public voice to simply come off as a brainwashed fanboy and try to sell everyone on the system. Sorry, folks, it doesn't work that way. So, here's a shocker for you to mull over: when someone asks me if I recommend getting a Nintendo DS for the holidays, you know what I tell them? No. Save the cash and wait until next year. Why? Apart from having a better chance of scoring a system, the software will more portray the potential of the system come next year. The hardware system is indeed a cool, unique gadget, but it fails on offering a compelling line-up of cartridges to sell the features of the device. There's only one "must-have" game for the system, and it's mostly a recycling of a game that Nintendo produced ten years ago. For a company that's pushing a new gaming standard, Nintendo isn't showing a full support for it during its debut. It's more depending on third-parties to do that job, and several of them haven't done that great of a task, either. Consumers are scarfing up the system though, no question about it, and Nintendo has the holiday season to thank for it. It's not a failure at retail, and unfortunately that's just fueling Nintendo's image of simply playing it safe for the mainstream and not giving the "hardcore" market what it craves. This stance could definitely bite Nintendo in the butt when the time comes to fight the good fight with the company's biggest competition to date. Yes, I'm talking about the PSP. The DS is selling mainly because of the energized "gift-buying" time it's been released into. If Nintendo launched the system in March with the same exact line-up of games, I would bet that the numbers wouldn't even approach half the sell-through numbers it's receiving so far. As much as I'm totally interested and excited in the potential direction of the Nintendo DS system, I think that, at least in North America, the actual launch support is entirely too weak for a system with so much reported potential. It's great that Nintendo's backing it with a whole slew of marketing, but for direct consumer support out of the box, this system isn't showing its true colors and won't until at least 2005. It's a fact that developers have had very little time with the hardware, which has, in turn, hurt the potential they could reach. Not a single game, for example, utilizes the system's touted 802.11 feature, and only one launch title even acknowledges the microphone port. If you've already bought a Nintendo DS system, great! Congratulations! You've made a good choice in gaming hardware. Be confident that your system will eventually have a decent selection of unique games and software that will push the system to its fullest potential. But it's pretty darn ignorant, both personally and professionally, to not acknowledge competing product and the strengths and weaknesses each platform has. Every IGN editor, regardless of their position on the gaming site, has opinions that might not mesh with your own beliefs...and you're just going to have to accept that not everyone thinks the same way you do. And I would be doing the handheld community a disservice if I forced all of IGN's DS-related coverage to blindly ignore the system's closest competition.
Craig Harris Send your letter to Nintendo DS Mailbag
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