Fiction: Navras updates his column, Free Your Mind Print News | Mail News In his second installment of Free Your Mind, Navras continues the journey of Alex, a young hacker seeking answers. Alex has a visitor from an unwanted guest and unintentionally drags his girlfriend Adaliah into the fray.
Gamespy's Guided Tour of the City, Part 8 Print News | Mail News Gamespy's eigth installment of Tyndall's City Guide overviews the Lopez Point Neighborhood. Often known as "Little Mexico", this region is inhabited by a gang of Exiles named The Sparks. Locals can socialize in a club named "The Lynchpin" which is often frequented by an prestigious Exile named Mandarin. Another notable Exile in the territory is Little Maria, a tempermental but tactically sound gang leader of the area.
Opinion: Getting it Right. What makes a good MMORPG? [Post A Comment] - Print News | Mail News In MxO Vault's latest editorial, staff writer Ultimate Destroid writes about issues and factors which he feels can make a MMO great. Graphics, sound, story, animation, environment, immersion are discussed as features which make the MMO experience remarkable but, according to our author, the greatest challenge is giving a game that twist which keeps it fresh and interesting.
MxO Vault Exclusive: An Intro to Disciplines & Abilities [Post A Comment] - Print News | Mail News Today we are happy to post two new Matrix Online overview articles to our Guidebook and exclusive screenshots to go with them.
Official City Guide Update: Bathory Row Print News | Mail News The Official Matrix Online website has updated it's City Guide with an overview of the Bathory Row neighborhood. This is a shipping district located near the Barrens wharfs. Warehouses and piers are abundant, as are the criminals and gangs of Exiles.
MxOStratics Interviews Collin Chou aka. Seraph Print News | Mail News Collin Chou, stuntman, martial artist, and actor, is best known to us for his role as Seraph in the Matrix Reloaded and the Matrix Revolutions. In this interview by Ian "Phrog" Taylor, Collin tells Stratics about how he met the Wachowski brothers and landed the role of Seraph in the movies. He also talks about his professional past in martial arts, coming to the United states, and his role in Matrix video games.
Columnist Update: Player vs Player Interactions [Post A Comment] - Print News | Mail News In the second installment of MxO Vault's column "The Illusion Matrix", Heartless Hate discusses PvP interaction in MMORPGs. Read the article & discuss it in the forums!
Exclusive MxO Vault Movie Trilogy!! Part 1 [Post A Comment] - Print News | Mail News See the 1st installment in our 3 part series of exclusive Matrix Online Combat movie shorts.
MxO Vault Launches!!! Print News | Mail News Welcome to Matrix Online Vault!
IGN Vault Network is happy to announce the launch of a new resource that is produced by and for the Matrix Online gaming community. The MxO Vault staff is working together to bring you, our readers, a comprehensive guide to Matrix Online news and game information. We very much hope that our efforts are enjoyed and utilized by the greater community.
Gamespy's Guided Tour of the city, Part 7 Print News | Mail News This time we take a look at the dilapidated neighborhood of Bathory Row, home of the Bathory Row Access Node. We also meet the Bathory Boys, a defeated gang being rebuilt by the ghostly Cerulean into her own private army of thugs, and the guardians of the Access Node.
PC IGN Previews MxO from the Press Summit Print News | Mail News Dan Adams of PC IGN also attended the Monolith Press Summit and previews the game in detail, as well as discussing the challenges faced in reproducing the Matrix in style as well as providing continuity to the storyline. Toby Ragaini describes the initial storyline which new characters are confronted with as newly awakend "red pills" and the various factions vying for their support.
Also discussed are the various ways Monolith is using the storyline, ingame news, and cinematic cut scenes to immerse the player into the living online world of the Matrix. Politics and alliances will play an active role in hopefully investing the player into the community within the game.
Journey to the Source --Decoding Matrix Trilogy Print News | Mail News Dr. Pradheep Chhalliyil, the author of Journey to the Source Decoding Matrix Trilogy, was interviewed by Stratics. Read the interview here.
Gamespot Developer Interview Video #1 Print News | Mail News Gamespot has posted a new video interviewing Toby Ragaini and William Westwater. It features live footage of the Matrix Online in action and overviews the game as well as discussing general gameplay and player experience.
The Matrix Online Beta hands-on article at GameSpy Print News | Mail News As part of its ongoing coverage of The Matrix Online, GameSpy has tossed up an account of the Editor's Day event at Monolith's Washington offices, at which there was an opportunity for a few lucky journalists to jack in:
My own adventure began with a DOS-style interface that just appeared on my screen, looking for all the world as if were merely another window on my desktop. Typing in my screen name (Delsyn, natch) and my password caused the program to emit the sound effect of a dial-up modem logging in to the 'Net. Once that was concluded, I began to work on my "Residual Self-Image." Fortunately, this isn't some fancy-shmancy bit of psychological therapy, but rather the selection of what my on-screen avatar would look like.
You can check out the entirety of the article here.
The Matrix Online Preview at GameSpot Print News | Mail News The recent flurry of tidbit-divulging previews continues with one that surfaced yesterday at GameSpot. One paragraph focuses on the dynamism to the skills aspect of the game:
To approach your battles in the best way possible, you may end up changing your characters' configuration and appearance. Unlike other similar games in which you're stuck with a single-character profession (like "wizard" or "sorcerer of blight"), The Matrix Online will instead let you swap out different types of skills that relate to hand-to-hand martial arts combat, firearms, and computer hacking. These skill sets are intended to let you customize your character's abilities to your needs as well as to what your teammates may need in a group adventure. For example, if you're working with a group that already has strong hand-to-hand combat skills, you may want to swap in some gun-slinging skills for yourself to provide ranged support. The developers hope that one of the game's most distinct features will be its hand-to-hand combat, as there will be a huge number of fighting animations that your characters will display while punching, kicking, blocking, and grappling with their enemies.
Monolith Press Summit Coverage at RPG Vault Print News | Mail News RPG Vault Editor, Richard "Jonric" Aihoshi was recently invited to visit Monolith for a Matrix Online Press Summit. The article starts out with a brief overview of the game and the Matrix setting before going into details of the still NDA beta test and storyline work by the Wachowski brothers and comic writer Paul Chadwick.
While at Monolith, Richard was able to chat with Toby Ragaini, MxO's Creative Director, about story telling in the Matrix Online. Missions and events will be used to unlock content and further your role in the storyline. Further helping submerse you in this online world are features ranging from introductory in-engine cinematics to the in-game newspaper, The Sentinel. Other features include crafting in the shape of "coding" your craft, faction based missions, and "wire-fu" fighting.
Stratics Interviews Toby Ragaini Print News | Mail News At the MxO Press Summit, Stratics had an opportunity to do some question and answer with Creative Director Toby Ragaini. Topics covered included the benefits of Crew membership, hovercraft details, player involvement in the story arcs, as well as character leveling.