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The Weapons of CoD: United Offensive
Check out the hardware, and peep some new movies.

StarCraft vs Dawn of War
The two futuristic RTS universes could very well have been separated at birth.


- Game Reviews
- In Other News...
- Windows XP SP2 Released
- Arena Wars Demo
- The Matrix Online Preview
- EverQuest 2 Updated Preview
- Counter-Strike: Source Beta Pre-loading...
- WorthPlaying Goods
- Guild Wars Live Preview Announced
- Myst IV: Revelations Preview
 
top_header_reviews
Warhammer 40,000: Dawn of War Update 08.06.2004
We take a look at the single player portion of Relic's upcoming sci-fi RTS.

Neverwinter Nights 2 First Details 08.06.2004
We talk to Obsidian Entertainment and BioWare about the upcoming RPG sequel.

DOOM 3 Review 08.05.2004
We take part in an immaculately presented trip to Hell and back.


Tuesday , August 10, 2004
Game Reviews 12:45 am - Apache - games: general news

In Other News... 12:15 am - Apache - in-house: in other news... (1 comment)
Just when I say that after I laid down $60 bucks of my own money (that's like, 1/3rd of my annual income mind you) to get Doom 3 and want to take my time with it, does a Fed Ex package from Activision come laden with Doom 3 swag. The Prima strategy guide was really well done (as opposed the the crappy Prima guide I wrote for a different game) and sports helpful maps, tips and all sorts of stuff that helps you through it. id really did put a lot of effort into Doom 3, and just thumbing through the pages of the strategy guide you get a better grasp of how much content there is to the title. I guess I can string my impressions from the past week or so and hack them into a review of sorts. Look for that when I'm done (tm).

Today's question is Do you ever use strategy guides, walkthroughs or cheat codes in games?

 
 

Monday , August 09, 2004
Windows XP SP2 Released 08:23 pm - Jeff Tom - games: general news (9 comments)
Microsoft have released the network install of Windows XP system pack 2 on their website, coming in at 266MB. Thanks TechReport. There are a ton of fixes in this update and many security features to help protect against viruses, worms, and hackers. While the update says you don't need to download this if you plan on installing on just one PC, the install will still work fine for just one (though a little larger than the update to be released later).

Arena Wars Demo 07:33 pm - Apache - games: real-time strategy (0 comments)
exDream Entertainment released a single (68 megs) and multiplayer (88 megs) demo for Arena Wars, its fast paced real-time strategy game which you can learn more about from the interview we posted today.

Grab it from Worthplaying, AVault or 3D Gamers.

The Matrix Online Preview 07:13 pm - Jeff Tom - games: mmog (0 comments)
GameSpy have slapped up the latest guided tour of The Matrix Online, from Monolith. Here's a clip to get you started:

Sometimes called "Little Mexico," Lopez Point has one of the largest concentrations of Hispanics in the City. It is fought over by a number of Exile interests, but the true power in the neighborhood is the Sparks gang of exiles, who fight viciously to keep other exiles and redpills from gaining a foothold here. Lopez Point is sandwiched between Stano on its north side and Ridge Way to the south.

EverQuest 2 Updated Preview 07:05 pm - Jeff Tom - games: mmog (1 comment)
GameSpy have slapped up a preview of EverQuest 2, the MMORPG from SOE. Here's a snippet:

Subtleties aside, the biggest new additions to the game are all content-related. TONS of content -- they're really laying it on thick. Areas that we had visited before were now packed with NPCs to talk to, using real voiceovers. A lot of them were there to add color or set the scene. Some were hysterical. ("Can't you just throw me back into the water?" squeaks a little Ratonga on the beginner's island, surrounded by monsters. "I didn't sign up for any of this!" he shrieks, voice breaking.) By the time the game is finished, cities will team with life, populated by colorful characters around every corner.

Counter-Strike: Source Beta Pre-loading... 05:04 pm - Apache - games: action (16 comments)
Nope, it isn't pre-loading to Steam yet (well, it is in a way) but Valve announced that people in the cyber cafés program can start to grab it now for when it goes live on Wednesday. So, chances are if you have a local LAN center, they'll have it up and running (check here for listings):

Pre-loading of the Counter-Strike: Source beta to cyber cafés begins today. On Wednesday, this first phase of the beta will open and the game will be playable at all cyber cafes that subscribe to the Valve Cyber Café Program. Later this month, the beta will be extended to owners of Counter-Strike: Condition Zero and ATI Fulfillment Coupon holders.

This beta serves as a compatibility test of the Source engine as we near the completion of development on Half-Life 2 and Counter-Strike: Source. During this limited-time beta, issues can be reported using the in-game bug-reporting tool. In addition any crashes will automatically generate a report back to Valve's bug database. We thank everyone for their participation, and we hope Half-Life 2 and Counter-Strike: Source live up to your expectations.

Counter-Strike: Source is the official (and only) multiplayer mode in Half-Life 2.

WorthPlaying Goods 05:00 pm - Apache - games: general news (0 comments)
Today's assortment 'o media & misc. files:

Guild Wars Live Preview Announced 03:45 pm - Apache - games: mmog (0 comments)
Arena.net announced that through October 29-31 people can download and playtest Guild Wars for free, which are the first three days of the game's official beta test. "Beta events are a unique way for players to get a taste of Guild Wars and participate in the crucial beta process," Jeff Strain, Guild Wars producer and ArenaNet co-founder said. "We welcome feedback from the millions of players invited to join the events and plan to incorporate their input as we polish, tune and balance the game."

Thanks Guild Wars OG Gaming and GWOnline.Net.

Myst IV: Revelations Preview 03:44 pm - Jeff Tom - games: adventure (0 comments)
GameSpot have scooped a preview of Myst IV: Revelations, the latest in the adventure series. Here's a bit:

Myst IV is being developed at Ubisoft Montreal by a team of developers that has apparently done its homework. The team has not only played through all of the Myst games, but it has also solicited plenty of feedback from the series' fans. According to the comments that the team has gathered, fans (and detractors) take issue with how the series has seemed "empty and lifeless," and how the games themselves have been both difficult and difficult to finish. To this end, the team has decided to include an in-depth, three-level "help map" system that will give you simple hints or, if you choose, will simply give you a full-on solution to your current puzzle. But don't worry: If you don't wish to use the hint system, you won't have to; if you avoid it altogether, you may get a slightly different ending sequence once you complete the game.

Call of Duty United Offensive Update 03:36 pm - Apache - games: action (0 comments)
PC.IGN kicked up a feature for Call of Duty: United Offensive which takes a look at the various weapons and hardware in the game, plus slapped up some new game videos as well. Check that out here.

Tribes: Vengeance Preview 03:17 pm - Apache - games: action (0 comments)
WorthPlaying took a short but hands-on look at Irrational Games' upcoming Unreal engined shooter - Tribes: Vengeance. Included, are a bunch of new screen shots as well. Here's a lick:

Overall the game performance was good, I was pleasantly surprised considering I don't have the latest and greatest video card but it ran well on my Nvidia geForce4 Ti4400. Turning down the settings will naturally get you better performance but I was able to comfortably run it at 1024x768 with medium settings. The current maps didn't stress my system that much but in a large battle you will notice the lag, hopefully this will be improved as the beta progresses. I hope that a large scale open beta will happen in a later stage of the beta to ensure that no unexpected problems will occur; I don't want to be seeing numerous patches the first week for issues that should've been resolved during the beta.

Ninja Gaiden Hurricane Pack Released 03:05 pm - Apache - consoles: xbox (2 comments)
Word over at GSpot is that Tecmo has released the Ninja Gaiden Hurricane Pack on the Xbox live today. The Hurricane Pack is a free download which adds not only new content, but some core gameplay changes also.

Ubisoft Backs Away from Eidos 02:39 pm - Apache - games: general news (1 comment)
SPOnG is reporting that Ubisoft got cold feet about buying Eidos (that was the rumor, at least) and EA may be the next suitor for the once dominant publisher. Here's the poop (thanks MCV):

The Eidos takeover bid is continuing to twist and turn today as financial analysts have called into question the commercial viability of Ubisoft's bid. It is thought that the projected value of Eidos has been artificially escalated as a result of so many interested parties engaging in negotiations. Ubisoft's offer of $215 million apparently attaches an excessive 40% premium to Eidos' real value, and this could easily threaten shareholders' confidence in the plan.

Eidos' value had been falling steadily throughout this year. In May, when the rumours first started circulating, Eidos was optimistically valued at around $325 million, with shares floating around the 185p mark. By August, shares had fallen to 150p each, and Ubisoft's $215 million bid now outweighs the value of the company. It is no wonder that Ubisoft's share value has taken a plunge today, as many investors interpret this news as an excessive payout for a risky acquisition.

This will be good news for the other publishers circling around Eidos' negotiation table. If weighty offers from the likes of Sony, Microsoft and EA had forced up the bidding, those same companies will be pleased to have pushed competitor Ubisoft into this somewhat delicate predicament. Similarly, the reaction from shareholders may discourage Ubisoft from pressing ahead, in which case alternative negotiations can be resumed.

Fable Preview 02:03 pm - Apache - consoles: xbox (0 comments)
The chaps at Computer & Video games conjured up a hands-on preview of Fable, the forthcoming Xbox exclusive role playing game from Peter Molyneux's Big Blue Box. Overall, they seemed to really like it, but there was a problem with the graphics:

Still, we all know how important caveats can be nowadays and our one slight concern from the day's event was Fable's graphics. It may have been because of the large plasma TV we were playing on, but they definitely didn't seem as crisp, sharp or detailed as some of the Xbox's finest.

It could be that Big Blue Box has had to make compromises on the game engine and textures because of the huge amount of other data in Fable, or it may have simply been the TV, we're not quite sure; but from what we saw the graphics are best described as functional rather than spectacular. Happily, they're certainly quick and smooth enough for combat purposes.

Starship Troopers Update 02:00 pm - Apache - games: action (1 comment)
Empire Interactive updated the Starship Troopers website with 22 new screen shots and a game trailer for its upcoming sci-fi flavored action game. Thanks GG Mania.

New NVIDIA Card at Quakecon? 01:47 pm - Apache - hardware: nvidia (5 comments)
HardOCP actually listened to the NVIDIA conference call (over an hour long) and noticed that they would be showing off a new video card at QuakeCon (thanks Shacknews):

NVIDIA CEO Jen Hsun Huang said "In a few days we're going to turn up the heat another notch. At QuakeCon in Texas, a mecca for gamers and truly a phenomenon to witness, we will officially unveil our newest mainstream member of the GeForce 6 family".
Here's more from Firing Squad:
Price points and product names weren't discussed, but Jen Hsun also confirmed SLI support for this upcoming card, and also mentioned by the end of the year NVIDIA will have a top-to-bottom family of shader model 3.0 cards. In fact, he mentions "we're ramping 110 on two GeForce 6 families right now at TSMC, and very shortly we'll start a third...and this quarter we'll have five GeForce 6 GPUs in production, and that ought to cover us from top to bottom."

Arena Wars Interview 01:11 pm - Jonric - games: real-time strategy (0 comments)
The upcoming Arena Wars is German developer exDream entertainment's title described as blending real-time strategy gameplay principles with the tempo of a shooter. The action will encompass a trio of modes, Capture the Flag, Bombing Run and Double Domination, with dozens of single-player missions against AI-controlled adversaries along with multiplayer for up to eight participants. Slated to ship in North America within the coming weeks through the auspices of Trisynergy, it will be handled in Europe by Ascaron Entertainment. We had the chance to learn quite a bit more by questioning Alan Wild from the latter company in this interview.

Arena Wars is a fast, addictive, action-packed real-time strategy game. We decided to combine the RTS genre with some elements of shooter games. The plan has always been to release a community-driven multiplayer and single-player game. Arena Wars is typical RTS control. Left click to select a unit or item. Right click for action - send, attack, activate...

Myst 4 Revelation Demo 01:01 pm - Apache - games: adventure (2 comments)
As promised last week, Ubisoft has released the demo for Myst 4: Revelations which comes in at 191 megs. You can grab it from 3D Gamers, Gamers Hell and Fragland. Myst 4 is set to ship later next month. To put you in the mood, here's a preview from Gamespot:

Revelation's gameplay will focus on your journey to uncover the fates of the treacherous sons of Atrus in the ages to which they were exiled. You'll find out early in the game that even though it was Atrus' sons who were banished for corrupting and destroying the ages their father had discovered, neither the patriarch nor his wife Catherine, or daughter Yeesha, remained completely unscathed and unaffected. At the beginning of the game, you find that Yeesha is missing, and the only keepsake that her concerned father has is his daughter's magical amulet, which you recover early on in the game. The amulet apparently bears a strong psychic connection to Yeesha, who was last seen fleeing from her brothers. Each time you encounter certain puzzles in the game, the amulet will actually provide you with a memory flashback (played out as a cinematic sequence) that will give you some insight into the context of the puzzle and perhaps a hint about how to solve it. You'll also have a journal that you can use by taking photos of your surroundings for later reference.

X-Plane v7.61 Demo & Patch 12:29 pm - Apache - games: simulation (0 comments)
Gamers Hell posted the X-Plane v7.61 Demo / upgrade which comes in at 154 megs. 3D Gamers has it as well. Here's more about it: " ...this release implements another large batch of new features, improvements, bug fixes and other changes as detailed in the release notes, and as always the update also serves as a time-limited demo."

Madden NFL 2005 Hits Stores 10:23 am - Apache - games: sports (1 comment)
EA sent word that Madden NFL 2005 is now widely available in stores:

Signaling the start of football season, Electronic Arts (NASDAQ:ERTS) today announced that Madden NFL 2005 , the flagship EA SPORTS videogame and the largest-selling franchise of all time in North America, with over 37 million copies sold, has shipped to retailers nationwide and will be in stores in time for National Madden Vacation Day on Tuesday, August 10th . Madden NFL 2005 celebrates the franchise's fifteenth anniversary by pushing the boundaries of realism forward with new defensive innovations including the Hit Stick, that for the first time make playing defense as fun as playing offense, an immersive new Storyline Central in Franchise Mode, where player chemistry and personalities come alive, and enhanced online features including Xbox Live support.*

Doom 3 Tweak Guide 09:45 am - Jeff Tom - games: action (0 comments)
Tweakguides.com have slapped up their tweak guide for id software's Doom 3 full of tips to optimize the popular first-person shooter. Update - UC Guides has a walkthrough and maps guide as well.

Vampire: Bloodlines Interview 09:41 am - Jeff Tom - games: action / roleplaying (0 comments)
RPG Vault have scooped an interview with Troika on Vampire: The Masquerade - Bloodlines, which uses Valve's Source Engine. Here's a clip:

Jonric: What kind of feel does Bloodlines' combat system aim for, what has been most challenging about designing and implementing it, and how does it compare to the same aspect in other Troika RPGs?

Leonard Boyarsky: Well, first off, we wanted combat to be fun and engaging, while keeping as much of the feel of Vampire as possible. Another goal was to have your Attributes and Abilities affect your combat without being intrusive. A big problem with going to real-time is the feedback for the player to be able to determine why things are happening the way they are.

RPG Vault Features 09:37 am - Jeff Tom - games: role-playing (0 comments)
Here's the latest from the RPG Vault on this Monday. Enjoy:

D&D;: Dragonshard Preview 12:52 am - Apache - games: role playing strategy (0 comments)
Dungeons and Dragons continues to be the theme at Gamespy as they've posted a preview of Dragonshard, Atari and Liquid Entertainment's forthcoming role-playing / strategy game:

"Our first concern was to make sure that any RPG aspects in Dragonshard didn't feel like a bolt-on - something we did because it's expected." Del Castillo said. In order to accomplish this, they've separated Dragonshard into 2 different levels. The top level is all RTS action. Players build cities, crank out units and endeavor to crush their enemy by accomplishing strategic goals. There is, however, an entire second level of play, an Underworld where players can take small groups of units and go down into a more traditional Dungeons & Dragons style adventure.

Men of Valor Q&A; 12:48 am - Apache - games: action (0 comments)
On the grill at HomeLan today is an interview with 2015's John Whitemore about the latest goings on in Men of Valor: Vietnam, its upcoming Unreal engined FPS:

HomeLAN - Finally is there anything else you wish to say about Men of Valor?

John Whitmore - The team has put a lot of effort into giving this title the authentic atmosphere to match the intense, cinematic gameplay. I know there are a number of Vietnam-themed games coming out this fall, but I think Men of Valor will really stand out for its polish, its serious storyline, and its subtle gameplay innovations. Anybody who likes historical military shooters should definitely pick it up, and gamers who have grown tired of WW2 should give Men of Valor a try -- it feels and plays a lot different than previous efforts.

S.T.A.L.K.E.R. Update 12:45 am - Apache - games: action (0 comments)
GSC Gameworld updated the official S.T.A.L.K.E.R. website with a new article called Chronology of the Nuclear Age. There's not much to it, but since they hardly update, I figured WTF.

Hardware & Tech Nuggets 12:28 am - Apache - hardware: general news (0 comments)

Game Reviews 12:17 am - Apache - games: general news (16 comments)

No love for consoles today.

In Other News... 12:08 am - Apache - in-house: in other news... (61 comments)
It's Monday again already, time sure does fly when you're having fun. I'm still grinding through Doom 3 (currently in the Delta Labs) and I'm still really digging the game. I figured that if I laid down $60 of my own money to buy it, I'm going to take my sweet time and really enjoy it to its fullest. Doom 3 doesn't really strike me as a game you want to replay (unless you get new hardware and want to show it off) so I'm going to make this last.

Today's question is What is the scariest game you've ever played?

 
 


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